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DanielChappuis committed Jan 3, 2022
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2 changes: 1 addition & 1 deletion CHANGELOG.md
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# Changelog

## Version 0.9.0 (January 3, 2022)
## Version 0.9.0 (January 4, 2022)

### Added

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2 changes: 1 addition & 1 deletion documentation/UserManual/ReactPhysics3D-UserManual.tex
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\subsubsection{Cone limit}

With the ball and socket joint, it is possible to enable a cone limit. Let's call the \texttt{anchor axis} for body 1 the axis from body 1 center of mass
to the joint anchor point. The cone limit can be used to constraint the angle between the anchor axis of body 1 and the anchor axis of body 2.
to the joint anchor point. The cone limit can be used to constraint the angle between the anchor axis of body 1 and the anchor axis of body 2.
The idea is to limit the angle of the anchor axis of body 2 inside a cone around the anchor axis of body 1. The cone is defined by its main axis
which is the anchor axis of body 1 and is also defined by the cone half angle. \\

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