v0.10.1
Fixed
- Issue #377 Assert when destroying an empty PhysicsWorld
- Issue #378 Wrong raycasting result against the HeightFieldShape
- Issue #381 Fix robustness issue with CapsuleShape vs CapsuleShape collision
- Issue #387 Fix memory allocation issue when destroying a ConvexMesh
- Issue #388 Fix bodies without simulation collider not taken into account during islands creation
- Fix crash within testbed application in raycasting scene