This repository has been archived by the owner on Aug 6, 2021. It is now read-only.
V1.1.0.1 - An resounding effect
updated to 1.1.0.1 to fix a wrong initialization and the missing key-indexer on keyboards
This might be the biggest release since the one introducing this project.
This release contains a lot of breaking changes and will most likely not work without changes to existing code!
- Updated SDK to 2.4.67 (thanks to @SpoinkyNL for doing this ans the Mous Mat support)
- Added Corsair RGB Mous Mat support
- Rewrote brushes to perform two-pass-rendering
- Added own Color-Type to allow easier extension and modification (this type can be implicit converted to .NET-Colors)
- Refactored everything to work based on LEDs - This will adapt the devices and reduces the importance of the "special case keyboard"
- Added usable effect-system which allows to modify groups and brushes
- Refactored automatic updates to be SDK-wide (moved from device to CueSDK)
The documentation is way off now - I hope I find the motivation to update everything asap :p
NuGet is of course up2date.
As always feel free to open issues if you need help or want to suggest features!