More Progression (Curseforge, Modrinth)
An epic minecraft mod that builds upon and extends vanilla minecraft progression in multiple ways.
This mod is currently in a very early playtesting stage.
Fabric: 1.19.2
For a simple, lightweight modpack built around this mod, see the More Progression Pack. By adding many of the basic modding commodities and quality of life changes (such as REI, Jade, and many more), as well as few carefully selected other mods (such as End Remastered, some simple structure mods, Frog Legs, Universal Enchants, and more), the progression experience is taken to the next level.
Extended Progression: Default minecraft progression from wood to stone to iron to diamond is very enjoyable, but too short. The main goal of this mod is to fix that by introducing tiers beyond diamond.
Straightforward: Each recipe and machine in vanilla minecraft is very simple. This mod keeps this core philosophy by gating content behind tiers instead of long and complicated recipes.
Full Experience: Most content added by official updates introduced great potential, but no execution, causing many items (and other things) to be useless or underused (copper, amethysts, quartz, warden, prismarine, food, and more). This mod focuses on making use of already existing items, rather than adding new ones. Additionally, two new systems (upgrades and gourmet food) are introduced to make you chase after all cool and unique items. For an even fuller experience, it is recommended to play this mod in combination with the End Remastered mod.
Upgradable (search for $upgradable in REI): Instead of constantly crafting new tools and armor, you craft them once, and then upgrade them. Nearly all the work you do, goes into improving your tools and armor. As such, you really don't want to lose them. Luckily, they are unbreakable, fireproof, and soulbound.
Tier Cores (search for $tier in REI): These elevate your tools and armor to an entirely new level each time you merge them in the smithing table, changing their looks and becoming considerably more powerful.
Upgrades (search for $upgrade in REI): There's all kinds of different items that can be used to upgrade your arsenal via the smithing table. Most simply increase your damage or armor, but others give more powerful effects, such as a headlight, insomnia immunity, a step assist, or even an entire jetpack.
Gourmet Food (search for $gourmet in REI): Explore all kinds of different cuisine, including some previously unedible items (glistering melon, turtle egg, nether wart, and more), as well as new items (star apple, cosmic soup, and more).
Monster Squads: Monsters now have a small chance to have a military rank (general, commander, warlord, and more) assigned to them by the monster empire based on their capabilities. These are way stronger than normal mobs, and always spawn with their own squad of even more mobs. Higher ranked mobs have more squad members, some of which may even have a rank of their own. However, taking the risk to challenge them brings high rewards, as ranked monsters drop enchantments which increase with their ranks.
Difficulty Scaling: As your armor increases in tier, the monster empire becomes increasingly wary of you, sending stronger and stronger squads to patrol your area, ensuring the security of the world.
Until iron, nothing changes in terms of tools and armor. However, you can already benefit from any gourmet foods that you can manage to get your hands on.
After that, craft steel bindings and use them to upgrade your iron tools and armor in the smithing table to steel tools and armor. They will stay with you for a while (likely forever), so be sure to not lose them. Now, you can apply any and all upgrades that you can find or craft onto them via the smithing table.
Next are the good old diamonds. Find them and craft their tools and armor as normal. However, instead of using them directly, first apply them to your existing arsenal to upgrade them to the next tier, ultimate diamond. At this point, you're already stronger than diamond.
Now, it's time for a big change. Not only will you need to go to the nether, you will also craft a bigger and better crafting table, the assembly. This allows you to craft an incinerator, which is a way faster blast furnace and unlocks new recipes.
Using the newly acquired incinerator, you can now smelt obsidian into refined obsidian. Together with some redstone, copper, and gold, you can craft the next tier core, refined obsidian module, once again making you significantly stronger.
Next up is a big one. Titan. For it you will need lots(!) of quartz and a new ore, emberite. As they both spawn on all levels, it is recommended to explore the nether and gather them as you go. However, they do spawn more frequently at lower levels, so going there might give you a headstart on the ancient debris grind (though ancient debris now also has a slight chance to spawn at any levels, so you might come across a few while exploring)...
For the rest, it will be up to you to explore.
Below is a list of useful things that might be easy to miss.
Disabling Effects: The following effects allow you to set keybinds to enable/disable them: Luminance, Jetpack (in "Jetpack Attribute" category), Step Assist, Bad Omen Immunity, Magnet, Silent, Elytra.
Torch: Upgrade your helmet to emit light.
Rocket: Upgrade your boots to become much faster.
Jetpack: Upgrade your chestplate to attach a jetpack.
Golden armor: Upgrade your armor with the golden armor pieces. After upgrading all of four, you no longer draw piglin aggro.
Carved Pumpkin: Upgrade your helmet to not draw enderman aggro from staring.
Mechanical Boots: Upgrade your boots to enjoy a step assist.
Ring of Attraction: Upgrade your chestplate to passively pull in all nearby items.
Dream Catcher: Upgrade your chestplate to gain Insomnia Immunity.
White Banner: Upgrade your chestplate to gain Bad Omen Immunity.
Ocean's Grace: Upgrade your helmet to gain Mining Fatigue Immunity.
Silent Heart: Upgrade your helmet to gain Darkness Immunity and your boots to become Silent.
Anchor: Upgrade your chestplate to gain Levitation Immunity.
Evergloom: Can be found whereever sculk can be found (such as in ancient cities).
Verum Ore: Look below the end islands to find them.
Stellar Shards: They spawn in geodes that are exclusive to the end.
Special mod support:
Roughly Enough Items
Frog Legs
Rotten Creatures
Universal Enchants
Ecologics
Supplementaries
This mod was designed as a standalone experience, as it introduces lots of significant changes to make this much progression possible, including very high damage and armor. This massive change in balance makes this mod very overpowered in combination with other mods. Additionally, its unique tier and armor/tool upgrade system would require other mods to be programmed specifically for this mod to stay relevant.
However, I have not yet come across any errors in combination with other mods. If any are found, they will be listed here.
Incompatible mods:
???
These are not yet implemented, but will be in the future.
Config: Add config file.
Barrels: Potion rework to make you love potions.
More Progression: Add more tiers (post end game grind), upgrades, and gourmet food.
More Versions: Add support for higher minecraft versions, as well as forge.
These have been implemented in an update.
Keybinds: Added keybinds for toggling certain upgrades on and off.
Rotten Creatures: Added special mod support.
Fixed Anvil: Applying enchantments now costs a fair price, regardless in which order you apply them, even if you already have a lower level of the enchantment applied. Additionally, anvils no longer break, and many enchantments now allow you to merge them in the anvil beyond their usual limit.
Universal Enchants: Added special mod support.
Ecologics: Added special mod support.
Supplementaries: Added special mod support.
Fixed Ender Dragon Fight: Changed the ender dragon to be very aggressive and engaging, instead of permanently running away. The difficulty has been adjusted to this mod, regarding both damage and the fact that you can use a jetpack, making the fight very intense.
More Upgradable Tools: Added tiered crossbows, tridents, fishing rods, and shields, as well as upgradable shears and flint and steel.
Lava and Void Fishing: Some higher ranked fishing rods are now able to fish in lava, or even in the empty void.
Evergloom: Added a new tier using a new block that only spawns in sculk.
Stellar Geode: Added a new geode that only spawns in the end.
This mod is licensed under MIT license.
HOWEVER, please note that most textures/models are not my own. For these, please see their respective licenses.
Most of the assets in this mod are not my own. I think their licenses allow that (mostly MIT), but if I got anything wrong, tell me.
https://github.com/Kitoglav/Amethyst-Tools-Mod
https://github.com/mekanism/mekanism
https://github.com/purejosh/pureores
https://github.com/progwml6/Natura
https://github.com/BlakeBr0/ExtendedCrafting
https://www.curseforge.com/minecraft/mc-mods/more-crafting-tables
https://github.com/DenisMasterHerobrine/TravellersBootsReloaded
https://github.com/mpbb/ironbows-fabric
https://github.com/LieOnLion/Enderite
https://github.com/Pdiddy973/AllTheCompressed
https://github.com/mariumbacchus/Soulslike-Weaponry
https://github.com/KyaniteMods/DeeperAndDarker
https://github.com/Rajhab/More-Vanilla-Shields-Forge
https://github.com/Nova-Committee/Re-Avaritia
https://github.com/Lightning-64/Tide
https://www.curseforge.com/minecraft/mc-mods/more-crossbows-cj
https://github.com/YggdrasziI/BetterShears3
https://github.com/fzzyhmstrs/ai
https://github.com/fzzyhmstrs/tns
See my website for my other projects: https://deadlyartist.com