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Correctly compute the radius in tiles at any given position #49

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merged 2 commits into from
Nov 30, 2023

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@oli-obk oli-obk commented Nov 29, 2023

This may be the source of our performance issues. I think we were just infinitely growing the set of loaded tiles (unless you stayed perfectly still at the starting position 🙃 )

@oli-obk oli-obk merged commit 7301c0f into DerKarlos:main Nov 30, 2023
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@oli-obk oli-obk deleted the cache branch November 30, 2023 00:24
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