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* Adds Church Bells * I'm dumb. * The bell is no longer haunted. * forgot attributions * change sounds so scary law no hunt * One day I'll stop needing to make an immediate micro-commit. One day. * God damn it.
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41 changes: 41 additions & 0 deletions
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Resources/Prototypes/Entities/Structures/Specific/church-bell.yml
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- type: entity | ||
id: ChurchBell | ||
name: church bell | ||
description: You feel your soul grow ever closer to the realms beyond for every chime this bell tolls... | ||
placement: | ||
mode: SnapgridCenter | ||
components: | ||
- type: Transform | ||
anchored: true | ||
- type: Sprite | ||
noRot: true | ||
sprite: Structures/Specific/church-bell.rsi | ||
layers: | ||
- state: church-bell | ||
- type: InteractionPopup | ||
interactDelay: 1 | ||
successChance: 1 | ||
interactSuccessSound: | ||
collection: ChurchBell | ||
- type: Clickable | ||
- type: Rotatable | ||
- type: CollisionWake | ||
enabled: false | ||
- type: Physics | ||
canCollide: false | ||
bodyType: Static | ||
- type: Fixtures | ||
- type: InteractionOutline | ||
- type: Damageable | ||
damageContainer: Inorganic | ||
- type: Destructible | ||
thresholds: | ||
- trigger: | ||
!type:DamageTrigger | ||
damage: 150 | ||
behaviors: | ||
- !type:DoActsBehavior | ||
acts: ["Destruction"] | ||
- !type:PlaySoundBehavior | ||
sound: | ||
collection: MetalBreak |
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- type: soundCollection | ||
id: ChurchBell | ||
files: | ||
- /Audio/Effects/church_bell1.ogg | ||
- /Audio/Effects/church_bell2.ogg | ||
- /Audio/Effects/church_bell3.ogg | ||
- /Audio/Effects/church_bell4.ogg |
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Resources/Textures/Structures/Specific/church-bell.rsi/church-bell.png
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15 changes: 15 additions & 0 deletions
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Resources/Textures/Structures/Specific/church-bell.rsi/meta.json
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{ | ||
"version": 1, | ||
"size": { | ||
"x": 32, | ||
"y": 32 | ||
}, | ||
"license": "CC-BY-SA-3.0", | ||
"copyright": "Made by Kezu for ss14", | ||
"states": [ | ||
{ | ||
"name": "church-bell", | ||
"directions": 4 | ||
} | ||
] | ||
} |