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Fix the client thinking it cannot shoot after mispredicting when it a…
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…ctually can (space-wizards#28464)
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DrSmugleaf authored Jun 1, 2024
1 parent 727a176 commit e3a6613
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Original file line number Diff line number Diff line change
Expand Up @@ -186,6 +186,7 @@ private void ManualCycle(EntityUid uid, BallisticAmmoProviderComponent component
!Paused(uid))
{
gunComp.NextFire = Timing.CurTime + TimeSpan.FromSeconds(1 / gunComp.FireRateModified);
Dirty(uid, gunComp);
}

Dirty(uid, component);
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