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Refactor: Always check isMessageActive() at the beginning in game_Int… #3253

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merged 3 commits into from
Sep 1, 2024

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lychees
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@lychees lychees commented Aug 11, 2024

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@Ghabry Ghabry left a comment

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This only moves local variables closer to their usage loc and removes a useless func so looks good to me.

@Ghabry Ghabry added this to the 0.8.1 milestone Aug 24, 2024
@Ghabry Ghabry requested a review from fdelapena September 1, 2024 20:57
@fdelapena fdelapena merged commit fb5d659 into EasyRPG:master Sep 1, 2024
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3 participants