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Fix/player precision plugin #244

Merged
merged 27 commits into from
Mar 27, 2024
Merged

Fix/player precision plugin #244

merged 27 commits into from
Mar 27, 2024

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belerico
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Summary

This PR fixes #236, where the actor is always unwrapped from the _FabricModule module, escaping from the precision. The tests now run on bfloat16-true to check that everything run smoothly.

Type of Change

Please select the one relevant option below:

  • Bug fix (non-breaking change that solves an issue)

Checklist

Please confirm that the following tasks have been completed:

  • I have tested my changes locally and they work as expected. (Please describe the tests you performed.)
  • I have added unit tests for my changes, or updated existing tests if necessary.
  • I have updated the documentation, if applicable.
  • I have installed pre-commit and run locally for my code changes.

Thank you for your contribution! Once you have filled out this template, please ensure that you have assigned the appropriate reviewers and that all tests have passed.

@belerico belerico requested a review from michele-milesi March 27, 2024 17:59
@belerico belerico merged commit df3734a into main Mar 27, 2024
10 checks passed
@belerico belerico deleted the fix/player-precision-plugin branch March 30, 2024 17:35
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Successfully merging this pull request may close these issues.

Agent (Player) unwrapped from the _FabricModule does not consider the chosen precision during env interaction
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