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Release physx 0.11.0 (#126)
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* Release 0.11.0

* Update Cargo.toml

* Update CHANGELOG.md

* Update CHANGELOG.md
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XAMPPRocky authored Feb 22, 2021
1 parent 6503057 commit 5e24bb5
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5 changes: 4 additions & 1 deletion physx/CHANGELOG.md
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## [Unreleased]

## [0.11.0]

- [PR#124](https://github.com/EmbarkStudios/physx-rs/pull/124) Upgrade glam
v0.11 -> v0.12

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- Ability to not run the default filter shader before the callback.
- Fix for triangle mesh data when using glam with SSE enabled

[Unreleased]: https://github.com/EmbarkStudios/physx-rs/compare/physx-v0.10.0...HEAD
[Unreleased]: https://github.com/EmbarkStudios/physx-rs/compare/physx-v0.11.0...HEAD
[0.11.0]: https://github.com/EmbarkStudios/physx-rs/compare/physx-v0.10.0...physx-v0.11.0
[0.10.0]: https://github.com/EmbarkStudios/physx-rs/compare/physx-v0.9.0...physx-v0.10.0
[0.9.0]: https://github.com/EmbarkStudios/physx-rs/compare/physx-v0.8.0...physx-v0.9.0
[0.8.0]: https://github.com/EmbarkStudios/physx-rs/compare/physx-v0.7.4...physx-v0.8.0
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2 changes: 1 addition & 1 deletion physx/Cargo.toml
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[package]
name = "physx"
description = "High-level Rust interface for Nvidia PhysX"
version = "0.10.0"
version = "0.11.0"
authors = ["Embark <[email protected]>"]
license = "MIT OR Apache-2.0"
repository = "https://github.com/EmbarkStudios/physx-rs"
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