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Some out-of-the-box utility features based on the Oasis engine.

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Engine Toolkit

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Some out-of-the-box utility features based on the Oasis engine Script and Material, welcome to enjoy!

Features

  • 📊  Stats - Statistics rendering data

  • 🛸  Controls - Some camera controllers

  • 🫧  FrameBufferPicker - Pixel-based object picking

  • ➡️  Gizmo - Operation tools for transforming (displacement, rotation, scaling)

  • 🧭  Navigation Gizmo - Three-view & visualized operation for camera control

  • 📐  Lines - 2D Solid Line & Dash Line

  • 🖇  Auxiliary Lines - Draw wireframe for entity and component

  • 🧍🏼  Skeleton Helper - Skeleton visualization

  • ⭕️  Outline - Show outline of mesh renderers

  • 🖼  Geometry Sketch - Convert geometry into texture && sketch normal and mesh wireframe

Materials

  • 🗳  Planar Shadow Material - Two-pass shadow on the planar
  • ⚔️  Grid Material - Infinity grid material

npm

The toolkit is published on npm with full typing support. To install, use:

npm install oasis-engine-toolkit

This will allow you to import toolkit entirely using:

import * as TOOLKIT from "oasis-engine-toolkit";

or individual classes using:

import { OrbitControl, FramebufferPicker } from "oasis-engine-toolkit";

Contributing

Everyone is welcome to join us! Whether you find a bug, have a great feature request or you fancy owning a task from the road map feel free to get in touch.

Make sure to read the Contributing Guide / 贡献指南 before submitting changes.

Build

prerequisites:

  • Node.js v15.0.0+ and NPM (Install Node.js By official website)
  • PNPM (Install Pnpm globally by npm install -g pnpm)

First, you need to install the dependencies:

pnpm install

Then, to build the source, using npm:

npm run b:all

Links

License

The engine is released under the MIT license. See LICENSE file.

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