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[client] | ||
#If true, shows the hunger (and saturation if showSaturationHudOverlay is true) that would be restored by food you are currently holding | ||
showFoodValuesHudOverlay = true | ||
#If true, shows your food exhaustion as a progress bar behind the hunger bars | ||
showFoodExhaustionHudUnderlay = true | ||
#If true, adds a line that shows your hunger, saturation, and exhaustion level in the F3 debug overlay | ||
showFoodStatsInDebugOverlay = true | ||
#If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT | ||
showFoodValuesInTooltip = true | ||
#If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT) | ||
showFoodValuesInTooltipAlways = true | ||
#If true, shows your current saturation level overlayed on the hunger bar | ||
showSaturationHudOverlay = true | ||
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[core] | ||
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[core.general] | ||
#If an anonymous mod startup analytics request may be sent to our analytics service. | ||
analytics = true | ||
#If the version checker should be enabled. | ||
versionChecker = true | ||
#If the recipe loader should crash when finding invalid recipes. | ||
crashOnInvalidRecipe = false | ||
#If mod compatibility loader should crash hard if errors occur in that process. | ||
crashOnModCompatCrash = false | ||
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[block] | ||
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[block.ranged_capability_proxy] | ||
#The maximum range in number of blocks. Warning: high values can lag and/or crash your game. | ||
range = 16 | ||
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#General settings | ||
[gardentools] | ||
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[gardentools.cultivator] | ||
#Range of cultivator item | ||
#Range: 2 ~ 32 | ||
range = 9 | ||
#Moisture level set by cultivator | ||
#Range: 0 ~ 7 | ||
moisture = 7 | ||
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[gardentools.planter] | ||
#Range of planter item | ||
#Range: 2 ~ 32 | ||
range = 9 | ||
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[gardentools.irrigator] | ||
#Watering radius of irrigation block | ||
#Range: 1 ~ 16 | ||
radius = 4 | ||
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[MachineCoreConfig] | ||
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[MachineCoreConfig.LatexProcessingUnitBlock] | ||
#Power consumed every tick when the machine is working | ||
POWER_CONSUMED_EVERY_TICK = 20 | ||
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