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更新mod,接着修改ae配方
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DancingSnow0517 committed Jun 1, 2024
1 parent c23f188 commit 69dea87
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Showing 22 changed files with 417 additions and 57 deletions.
6 changes: 3 additions & 3 deletions config/ars_nouveau/glyph_delay.toml
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Expand Up @@ -23,10 +23,10 @@
#Prevents the given glyph from being used in the same spell as the given glyph
#Example entry: "glyph_burst"
invalid_combos = []
#Extend time duration, in seconds
#Range: > 0
#Randomize chance, in percentage (0-1 = 0% - 100%)
#Range: 0.0 ~ 2.147483647E9
extend_time = 1
#Base duration in ticks.
#The base duration of the delay effect in ticks.
#Range: > 0
base_duration = 20

15 changes: 15 additions & 0 deletions config/functionalstorage/functionalstorage-common.toml
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Expand Up @@ -6,6 +6,7 @@
#Linking range radius
DRAWER_CONTROLLER_LINKING_RANGE = 8
#Every how many ticks the drawer upgrades will work
#Range: > 1
UPGRADE_TICK = 4
#How many items the pulling upgrade will try to pull
UPGRADE_PULL_ITEMS = 4
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UPGRADE_PUSH_FLUID = 500
#How many items the collector upgrade will try to pull
UPGRADE_COLLECTOR_ITEMS = 4
#How much the storage of an item drawer with a Copper Upgrade should be multiplied by
COPPER_MULTIPLIER = 8
#How much the storage of an item drawer with a Gold Upgrade should be multiplied by
GOLD_MULTIPLIER = 16
#How much the storage of an item drawer with a Diamond Upgrade should be multiplied by
DIAMOND_MULTIPLIER = 24
#How much the storage of an item drawer with a Netherite Upgrade should be multiplied by
NETHERITE_MULTIPLIER = 32
#How much should the fluid storage be divided by for any given Storage Upgrade
#Range: > 1
FLUID_DIVISOR = 2
#How much should the range be divided by for any given Storage Upgrade
#Range: > 1
RANGE_DIVISOR = 4

4 changes: 4 additions & 0 deletions config/gtceu.yaml
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Expand Up @@ -168,6 +168,10 @@ machines:
# Default: true
doesExplosionDamagesTerrain: false

# Enables Safe Active Transformers, removing their ability to explode if unformed while transmitting/receiving power.
# Default: false
harmlessActiveTransformers: false

# Divisor for Recipe Duration per Overclock.
# Default: 2.0
overclockDivisor: 2.0
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2 changes: 2 additions & 0 deletions config/lootr-client.toml
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#set to true to use vanilla textures instead of Lootr special textures. Note: this will prevent previously opened chests from rendering differently
vanilla_textures = false
#set to true to use the old Lootr textures
old_textures = false

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