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[godot] Port 4.2 changes and expose in GDScript/C# #95

[godot] Port 4.2 changes and expose in GDScript/C#

[godot] Port 4.2 changes and expose in GDScript/C# #95

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build-versions (4.2.1-stable, 4.2.1.stable, true)  /  godot-editor-windows

succeeded Apr 4, 2024 in 47m 41s