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[haxe] Fix binary asset loading, make Skeleton.getBounds() easier to …
Check format #1736: Commit 806ec03 pushed by badlogic
September 13, 2023 15:36 2m 48s 4.1
4.1
September 13, 2023 15:36 2m 48s
[unity] Timeline extension package: Added static EditorEvent callba…
Check format #1735: Commit 74615a5 pushed by HaraldCsaszar
September 13, 2023 14:25 2m 59s 4.1
4.1
September 13, 2023 14:25 2m 59s
[haxe] minimal scene framework, fixes for Haxe C++, clean-up of API
Check format #1734: Commit fdfc464 pushed by badlogic
September 13, 2023 13:36 2m 6s 4.1
4.1
September 13, 2023 13:36 2m 6s
Merge branch '4.1' into 4.2-beta
Check format #1733: Commit bc44c5b pushed by HaraldCsaszar
September 12, 2023 19:27 1m 55s 4.2-beta
September 12, 2023 19:27 1m 55s
[unity] Fixed mask material generation issuing incorrect warnings whe…
Check format #1732: Commit 19d6275 pushed by HaraldCsaszar
September 12, 2023 19:02 2m 30s 4.1
4.1
September 12, 2023 19:02 2m 30s
[haxe] Fix json parsing, rendering.
Check format #1731: Commit 4cc4f15 pushed by badlogic
September 12, 2023 15:44 2m 15s 4.1
4.1
September 12, 2023 15:44 2m 15s
[haxe] Initial port complete. WIP.
Check format #1730: Commit fafb585 pushed by badlogic
September 12, 2023 14:21 2m 0s 4.1
4.1
September 12, 2023 14:21 2m 0s
Merge branch '4.1' into 4.2-beta
Check format #1729: Commit ed1bdc4 pushed by HaraldCsaszar
September 12, 2023 13:41 2m 21s 4.2-beta
September 12, 2023 13:41 2m 21s
[unity] Fixed editor artifacts showing bones over Inspector window (M…
Check format #1728: Commit 9d8c32b pushed by HaraldCsaszar
September 12, 2023 13:40 2m 2s 4.1
4.1
September 12, 2023 13:40 2m 2s
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