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[unity] Simplified UpdateWorldTransform at all ISkeletonAnimation com…
Check format #1935: Commit ae67ba9 pushed by HaraldCsaszar
December 1, 2023 18:44 1m 36s 4.2-beta
December 1, 2023 18:44 1m 36s
Update example exports to 4.2.09-beta
Build spine-godot (Godot 3.5) #290: Commit 2eb1033 pushed by badlogic
December 1, 2023 16:04 1h 0m 49s 4.2-beta
December 1, 2023 16:04 1h 0m 49s
Update example exports to 4.2.09-beta
Check format #1934: Commit 2eb1033 pushed by badlogic
December 1, 2023 16:04 1m 44s 4.2-beta
December 1, 2023 16:04 1m 44s
Update example exports to 4.2.09-beta
Build spine-godot (All Godot 4.x versions) #68: Commit 2eb1033 pushed by badlogic
December 1, 2023 16:04 3h 51m 26s 4.2-beta
December 1, 2023 16:04 3h 51m 26s
[unity] Fixed GetRepackedSkin not always working with sequences. See …
Check format #1933: Commit 72b2b9c pushed by HaraldCsaszar
December 1, 2023 15:01 1m 33s 4.2-beta
December 1, 2023 15:01 1m 33s
[ts][webgl] Added sack example
Check format #1932: Commit 5e0bb98 pushed by badlogic
December 1, 2023 14:02 1m 40s 4.2-beta
December 1, 2023 14:02 1m 40s
[ts][webgl] Added sack example
Build spine-ts #547: Commit 5e0bb98 pushed by badlogic
December 1, 2023 14:02 57s 4.2-beta
December 1, 2023 14:02 57s
Update sack skeleton name
Check format #1931: Commit 774416a pushed by badlogic
December 1, 2023 13:59 1m 31s 4.2-beta
December 1, 2023 13:59 1m 31s
[ts] Fix parenthesis in sortPhysicsConstraint check
Check format #1930: Commit f384795 pushed by badlogic
December 1, 2023 13:55 1m 37s 4.2-beta
December 1, 2023 13:55 1m 37s
[ts] Fix parenthesis in sortPhysicsConstraint check
Build spine-ts #546: Commit f384795 pushed by badlogic
December 1, 2023 13:55 53s 4.2-beta
December 1, 2023 13:55 53s
Added sack example
Check format #1929: Commit 7bda386 pushed by badlogic
December 1, 2023 13:55 1m 28s 4.2-beta
December 1, 2023 13:55 1m 28s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #67: Manually run by badlogic
December 1, 2023 07:40 2h 10m 13s 4.1
4.1
December 1, 2023 07:40 2h 10m 13s
[godot] Add 4.2-stable to build matrix
Check format #1928: Commit 092595d pushed by badlogic
December 1, 2023 07:40 3m 9s 4.1
4.1
December 1, 2023 07:40 3m 9s
[unity] Made UpdateWorldTransform mode configurable at all ISkeletonA…
Check format #1927: Commit 2a31b4d pushed by HaraldCsaszar
November 29, 2023 17:10 1m 43s 4.2-beta
November 29, 2023 17:10 1m 43s
Formatting
Build spine-libgdx #290: Commit fd0c20a pushed by badlogic
November 28, 2023 23:44 23s 4.2-beta
November 28, 2023 23:44 23s
Formatting
Build spine-ts #545: Commit fd0c20a pushed by badlogic
November 28, 2023 23:44 52s 4.2-beta
November 28, 2023 23:44 52s
Formatting
Check format #1926: Commit fd0c20a pushed by badlogic
November 28, 2023 23:44 1m 45s 4.2-beta
November 28, 2023 23:44 1m 45s
[ue] Remove PostLoadAssetRegistryTags usage for compatibility with UE…
Check format #1925: Commit 401a149 pushed by badlogic
November 28, 2023 23:43 1m 31s 4.1
4.1
November 28, 2023 23:43 1m 31s
Merge branch '4.1' into 4.2-beta
Check format #1924: Commit b9b9a83 pushed by HaraldCsaszar
November 28, 2023 12:44 1h 21m 54s 4.2-beta
November 28, 2023 12:44 1h 21m 54s
[ts] Release 4.2.29
Build spine-ts #544: Commit 7e00fc1 pushed by badlogic
November 28, 2023 12:43 1h 21m 15s 4.2-beta
November 28, 2023 12:43 1h 21m 15s
[ts] Release 4.2.29
Check format #1923: Commit 7e00fc1 pushed by badlogic
November 28, 2023 12:43 1h 21m 18s 4.2-beta
November 28, 2023 12:43 1h 21m 18s
[flutter] Release 4.2.19
Check format #1922: Commit 7832466 pushed by badlogic
November 28, 2023 12:42 1h 20m 57s 4.2-beta
November 28, 2023 12:42 1h 20m 57s
[csharp] Minor: increased version number for preceding commit.
Check format #1921: Commit b9b118c pushed by HaraldCsaszar
November 28, 2023 12:42 1h 20m 5s 4.1
4.1
November 28, 2023 12:42 1h 20m 5s
Merge branch '4.1' into 4.2-beta
Build spine-libgdx #289: Commit 355a91d pushed by badlogic
November 28, 2023 12:41 46m 6s 4.2-beta
November 28, 2023 12:41 46m 6s
Merge branch '4.1' into 4.2-beta
Build spine-ts #543: Commit 355a91d pushed by badlogic
November 28, 2023 12:41 39m 21s 4.2-beta
November 28, 2023 12:41 39m 21s