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spine-godot.yml
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name: Build spine-godot (Godot 3.5)
on:
push:
paths:
- ".github/workflows/spine-godot.yml"
- 'spine-godot/**'
- 'spine-cpp/**'
workflow_dispatch:
env:
AWS_ACCESS_KEY_ID: ${{ secrets.AWS_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
AWS_EC2_METADATA_DISABLED: true
EM_VERSION: 3.1.14
GODOT_TAG: 3.5.2-stable
GODOT_VERSION: 3.5.2.stable
jobs:
godot-editor-windows:
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Setup python and scons
uses: ./.github/actions/setup-godot-deps
- name: Build Godot artifact
shell: bash
run: |
./spine-godot/build/setup.sh $GODOT_TAG false
./spine-godot/build/build.sh release_debug
- name: Upload artifacts
uses: actions/upload-artifact@v3
with:
name: godot-editor-windows.zip
path: spine-godot/godot/bin/godot.windows.opt.tools.64.exe
godot-editor-linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Setup python and scons
uses: ./.github/actions/setup-godot-deps
- name: Build Godot artifact
shell: bash
run: |
sudo apt-get update
sudo apt-get install build-essential scons pkg-config libx11-dev libxcursor-dev libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev
./spine-godot/build/setup.sh $GODOT_TAG false
./spine-godot/build/build.sh release_debug
- name: Upload artifacts
uses: actions/upload-artifact@v3
with:
name: godot-editor-linux.zip
path: spine-godot/godot/bin/godot.x11.opt.tools.64
godot-editor-macos:
runs-on: macos-latest
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Setup python and scons
uses: ./.github/actions/setup-godot-deps
- name: Build Godot artifact
shell: bash
run: |
./spine-godot/build/setup.sh $GODOT_TAG false
./spine-godot/build/build.sh release_debug
pushd spine-godot/godot/bin
zip -r godot-editor-macos.zip Godot.app
popd
- name: Upload artifacts
uses: actions/upload-artifact@v3
with:
name: godot-editor-macos.zip
path: spine-godot/godot/bin/godot-editor-macos.zip
godot-template-ios:
runs-on: macos-latest
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Setup python and scons
uses: ./.github/actions/setup-godot-deps
- name: Build Godot artifact
run: |
./spine-godot/build/setup.sh $GODOT_TAG false
./spine-godot/build/build-templates.sh ios
- name: Upload artifacts
uses: actions/upload-artifact@v3
with:
name: godot-template-ios.zip
path: spine-godot/godot/bin/iphone.zip
godot-template-macos:
runs-on: macos-latest
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Setup python and scons
uses: ./.github/actions/setup-godot-deps
- name: Build Godot artifact
run: |
./spine-godot/build/setup.sh $GODOT_TAG false
./spine-godot/build/build-templates.sh macos
- name: Upload artifacts
uses: actions/upload-artifact@v3
with:
name: godot-template-macos.zip
path: spine-godot/godot/bin/osx.zip
godot-template-linux:
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Setup python and scons
uses: ./.github/actions/setup-godot-deps
- name: Build Godot artifact
run: |
sudo apt-get update
sudo apt-get install build-essential scons pkg-config libx11-dev libxcursor-dev libxinerama-dev libgl1-mesa-dev libglu-dev libasound2-dev libpulse-dev libudev-dev libxi-dev libxrandr-dev
./spine-godot/build/setup.sh $GODOT_TAG false
./spine-godot/build/build-templates.sh linux
- name: Upload artifacts debug
uses: actions/upload-artifact@v3
with:
name: godot-template-linux-debug.zip
path: spine-godot/godot/bin/linux_x11_64_debug
- name: Upload artifacts release
uses: actions/upload-artifact@v3
with:
name: godot-template-linux-release.zip
path: spine-godot/godot/bin/linux_x11_64_release
godot-template-windows:
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Setup python and scons
uses: ./.github/actions/setup-godot-deps
- name: Build Godot artifact
shell: bash
run: |
./spine-godot/build/setup.sh $GODOT_TAG false
./spine-godot/build/build-templates.sh windows
- name: Upload artifacts debug
uses: actions/upload-artifact@v3
with:
name: godot-template-windows-debug.zip
path: spine-godot/godot/bin/windows_64_debug.exe
- name: Upload artifacts release
uses: actions/upload-artifact@v3
with:
name: godot-template-windows-release.zip
path: spine-godot/godot/bin/windows_64_release.exe
godot-template-android:
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
# Azure repositories are not reliable, we need to prevent azure giving us packages.
- name: Make apt sources.list use the default Ubuntu repositories
run: |
sudo rm -f /etc/apt/sources.list.d/*
sudo cp -f spine-godot/build/sources.lst /etc/apt/sources.list
sudo apt-get update
- name: Set up Java 11
uses: actions/setup-java@v1
with:
java-version: 11
- name: Setup python and scons
uses: ./.github/actions/setup-godot-deps
- name: Build Godot artifact
shell: bash
run: |
./spine-godot/build/setup.sh $GODOT_TAG false
./spine-godot/build/build-templates.sh android
- name: Upload artifacts debug
uses: actions/upload-artifact@v3
with:
name: godot-template-android-debug.zip
path: spine-godot/godot/bin/android_debug.apk
- name: Upload artifacts release
uses: actions/upload-artifact@v3
with:
name: godot-template-android-release.zip
path: spine-godot/godot/bin/android_release.apk
- name: Upload artifacts source
uses: actions/upload-artifact@v3
with:
name: godot-template-android-source.zip
path: spine-godot/godot/bin/android_source.zip
godot-template-web:
runs-on: ubuntu-20.04
steps:
- uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Set up Emscripten latest
uses: mymindstorm/setup-emsdk@v11
with:
version: ${{env.EM_VERSION}}
- name: Verify Emscripten setup
run: |
emcc -v
- name: Setup python and scons
uses: ./.github/actions/setup-godot-deps
- name: Build Godot artifact
run: |
./spine-godot/build/setup.sh $GODOT_TAG false
./spine-godot/build/build-templates.sh web
- name: Upload artifacts debug
uses: actions/upload-artifact@v3
with:
name: godot-template-web-debug.zip
path: spine-godot/godot/bin/webassembly_debug.zip
- name: Upload artifacts release
uses: actions/upload-artifact@v3
with:
name: godot-template-web-release.zip
path: spine-godot/godot/bin/webassembly_release.zip
upload-to-s3:
needs: [godot-editor-windows, godot-editor-linux, godot-editor-macos, godot-template-ios, godot-template-macos, godot-template-windows, godot-template-linux, godot-template-android, godot-template-web]
runs-on: ubuntu-latest
steps:
- name: Download godot-editor-windows artifact
uses: actions/download-artifact@v2
with:
name: godot-editor-windows.zip
- name: Download godot-editor-linux artifact
uses: actions/download-artifact@v2
with:
name: godot-editor-linux.zip
- name: Download godot-editor-macos artifact
uses: actions/download-artifact@v2
with:
name: godot-editor-macos.zip
- name: Download godot-template-ios artifact
uses: actions/download-artifact@v2
with:
name: godot-template-ios.zip
- name: Download godot-template-macos artifact
uses: actions/download-artifact@v2
with:
name: godot-template-macos.zip
- name: Download godot-template-windows-release artifact
uses: actions/download-artifact@v2
with:
name: godot-template-windows-release.zip
- name: Download godot-template-windows-debug artifact
uses: actions/download-artifact@v2
with:
name: godot-template-windows-debug.zip
- name: Download godot-template-linux-release artifact
uses: actions/download-artifact@v2
with:
name: godot-template-linux-release.zip
- name: Download godot-template-linux-debug artifact
uses: actions/download-artifact@v2
with:
name: godot-template-linux-debug.zip
- name: Download godot-template-android-release artifact
uses: actions/download-artifact@v2
with:
name: godot-template-android-release.zip
- name: Download godot-template-android-debug artifact
uses: actions/download-artifact@v2
with:
name: godot-template-android-debug.zip
- name: Download godot-template-android-source artifact
uses: actions/download-artifact@v2
with:
name: godot-template-android-source.zip
- name: Download godot-template-web-release artifact
uses: actions/download-artifact@v2
with:
name: godot-template-web-release.zip
- name: Download godot-template-web-debug artifact
uses: actions/download-artifact@v2
with:
name: godot-template-web-debug.zip
- name: Upload artifacts to S3
shell: bash
if: env.AWS_ACCESS_KEY_ID != null
run: |
BRANCH=${GITHUB_REF#refs/heads/}
echo "branch: $BRANCH"
mv godot.windows.opt.tools.64.exe godot-$BRANCH-$GODOT_TAG.exe
mv godot.x11.opt.tools.64 godot-$BRANCH-$GODOT_TAG
zip godot-editor-windows.zip godot-$BRANCH-$GODOT_TAG.exe
zip godot-editor-linux.zip godot-$BRANCH-$GODOT_TAG
aws s3 cp godot-editor-windows.zip s3://spine-godot/$BRANCH/$GODOT_TAG/
aws s3 cp godot-editor-linux.zip s3://spine-godot/$BRANCH/$GODOT_TAG/
aws s3 cp godot-editor-macos.zip s3://spine-godot/$BRANCH/$GODOT_TAG/
echo "$GODOT_VERSION" > version.txt
ls -lah
zip spine-godot-templates-$BRANCH-$GODOT_TAG.zip iphone.zip osx.zip windows_64_debug.exe windows_64_release.exe linux_x11_64_debug linux_x11_64_release webassembly_debug.zip webassembly_release.zip android_release.apk android_debug.apk android_source.zip version.txt
aws s3 cp spine-godot-templates-$BRANCH-$GODOT_TAG.zip s3://spine-godot/$BRANCH/$GODOT_TAG/spine-godot-templates-$BRANCH-$GODOT_TAG.tpz