Skip to content
psyGamer edited this page Aug 18, 2024 · 1 revision

Snippets allow you to easily use common input sequences / commands!

Creating a snippet

Inside Celeste Studio, you can open Settings > Snippets... to open the snippet editor. There you can add / edit all snippets

What are snippets?

Snippets have 3 parts

  • Hotkey: A key combination you can press inside the editor, to insert that snippet.
  • Shortcut: A short text sequence, which will pop-up in the auto-complete menu. There you can select and expand it to your full snippet.
  • Insert: The text which will be inserted when the snippet is used. These can span across multiple lines and also support Quick-Edits

Quick Edits

Quick-edits make snippets even more powerful. You can define regions through which you can cycle with Tab and then edit them.

They have the following syntax: [index;text]

  • index is a number used to sort the quick-edits in Tab cycle.
  • text is the text which will be inserted by default. The text is optinal and can be ommited by just using [index].

Then you can just insert them into your snippet's Insert: StunPause [0;Input]

This will show as just StunPause Input, but with a quick-edit on Input.

Note

Quick-edits current don't work too great on inputs, so you might want to wait on using them for that until it's been fixed.

Tooling Documentation

Celeste TAS

TASing Reference

General Gameplay Techniques

Mechanics and Engine Functionality

Entity Interactions

Clone this wiki locally