Skip to content

Releases: Exiled-Team/Common-Utils

8.0.0

15 Sep 17:25
Compare
Choose a tag to compare
8.0.0 Pre-release
Pre-release
More adjustments

7.1.1 - Fixes

30 May 18:22
f163006
Compare
Choose a tag to compare
Fixed a bunch of issues (#134)

Hotfix go brrr

11 Sep 08:55
Compare
Choose a tag to compare
  • health_values config will no longer try to apply before the player has changed roles, resulting in it being ignored.
  • health_on_kill will no longer incorrectly try to heal the player that has died, rather than the attacker.
  • player_health_info will no longer fail to update when a player changes roles, or update prior to a player take damage, rather than after.

Updoot

01 Sep 18:45
Compare
Choose a tag to compare

What's Changed

  • Fix all current issue + C# 9 + remove usseless delay by @louis1706 in #110

New Contributors

Full Changelog: 7.0.3...7.0.4

Updoot to beta.23

16 Jan 22:47
Compare
Choose a tag to compare
  • Changed event registration to match changed thrown item -> thrown projectile event name

oopsie

08 Jan 12:18
Compare
Choose a tag to compare
7.0.2

bump

FIxing a few things

08 Jan 11:49
Compare
Choose a tag to compare
7.0.1

build warnings lmao

Update to SL 12.0

05 Jan 12:08
Compare
Choose a tag to compare

Updated to SCP 12.0 and EXILED 6.0

Yea, I still exist

19 May 16:44
Compare
Choose a tag to compare

Updated to EXILED 5.2.1
Added AutonukeBroadcast config.
Added Afk check system.
Added support for random rooms in a specific zone for 914 teleport configs.
Added support for other plugins using CustomInfo when PlayerHealthInfo is set to true.
Fixed improperly unpatching all harmony methods when disabling plugin, instead of just the patch in the plugin.

Updated to EXILED 5.0

19 Feb 18:51
Compare
Choose a tag to compare