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Releases: Exiled-Team/CustomItems

2.1.8: Fix for tranq gun clearing existing effects.

03 Mar 14:05
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  • Fix for tranq gun clearing existing effects.
  • Fix for tranq gun setting current item without respecting old items attributed.
  • Fix for Implosion grenades getting players stuck inside eachother's colliders.
  • Added BlacklistedRoles config list for Implosion grenade to make it not affect certain roles.

2.1.7

03 Mar 04:25
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2.1.7 Pre-release
Pre-release
  • Tranquilizer Guns now keep the victim semi-conscious, allowing them to look around but not move while on the ground.
  • Victims of the Tranq. gun will now have their previous item back in their hand after they get back up, if DropItems is disabled.

2.1.6

02 Mar 23:41
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2.1.6 Pre-release
Pre-release
  • Fixed Tranq Gun dropping custom items even if drop_items is false.
  • Fixed an issue that would cause tranq gun to erase non-custom items from the player's inventory.

2.1.5

02 Mar 23:19
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2.1.5 Pre-release
Pre-release
  • Re-implemented Advanced Subclassing support.

Some fixes

02 Mar 20:27
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Some fixes Pre-release
Pre-release
  • Fixed a bug that would cause the Grenade Launcher to break on servers with FF enabled.
  • Fixed a few issues with the Rock so that it functions correctly again.

Only compatible with EXILED 2.4.4-beta+

2.1.3

02 Mar 07:38
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2.1.3 Pre-release
Pre-release
  • Updated LethalInjection to strip away it's arenaline effects properly.

2.1.2

02 Mar 03:53
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2.1.2 Pre-release
Pre-release
  • Actually registered AM-119 so they exist now, yay

2.1.1

02 Mar 03:44
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2.1.1 Pre-release
Pre-release
  • Added a null check to EmpGrenade.OnExplodingGrenade to prevent a weird null-ref.

2.1.0

02 Mar 02:33
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2.1.0 Pre-release
Pre-release
  • Added SCP-714
  • Added AM-119 (Anti-Memetic Pills)
  • Fixed LuckyCoin debug line being spammed when debug is disabled.
  • Fixed LeathalInjection not showing an animation when used.
  • Updated README documentation.

2.0.2

01 Mar 19:57
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2.0.2 Pre-release
Pre-release
  • GrenadeLaunchers can now launch modded grenades with their effects.
  • Grenade Launchers can now be configured to not consume modded grenades at all.
  • Grenade Launchers should no longer consume grenades when they are not currently able to reload.
  • SCP-127 will no longer regenerate past it's maximum clip size.
  • TranqGuns are now registered properly.
  • EMP Grenades can be configured to always ignore certain named doors regardless of other settings.
  • SCP-1499 will no longer continue to consider players as being in the 1499 dimension after they have died or left the server.