An App DocumentObject object, or formally an App::DocumentObject
, is the base class of all object classes handled in the document.
In general terms, a "DocumentObject" is any "thing" that can appear in the tree view, and which is saved and restored when opening a document.
*Tree view showing different objects in the document. Each of them is a "document object", ultimately derived from the base App::DocumentObject* class.
*Simplified diagram of the relationships between the core objects in the program. The App::DocumentObject* class is the base class of essentially all objects in the software.
The App DocumentObject is an internal class, so it cannot be created from the graphical interface, nor is it meant to be used by itself. It just defines the basic behavior and properties of objects in the software.
Some of the most important DocumentObjects are the following:
- The App FeaturePython class, an empty object that can be used for different purposes, depending on the added properties.
- The App GeoFeature class, the base object of all geometrical objects, that is, of objects that have a Placement property that defines their position in the 3D view.
- The Part Feature class, derived from App GeoFeature, and the parent class of objects with 2D and 3D topological shapes.
- The Mesh Feature class, derived from App GeoFeature, and the parent class of objects with 2D and 3D meshes.
See Property for all property types that scripted objects can have.
These are the basic properties that essentially all objects have. These properties can be accessed from the Python console.
-
Expression Engine|ExpressionEngine: a list of expressions.
-
Label|String: the user editable name of this object, it is an arbitrary UTF8 string. By default, it is the same as the
Name
. -
Label2|String: a longer, user editable description of this object, it is an arbitrary UTF8 string that may include newlines. By default, it is an empty string {{value|""}}.
-
Visibility|Bool: whether to display the object or not.
For derived objects, only Label will be listed in the property editor by default. The other properties will be hidden.
See also:
FreeCAD Scripting Basics, and scripted objects.
See Part Feature for the general information on adding objects to the program.
A DocumentObject is created with the addObject()
method of the document. However, in general, there is no need to create this object manually. It is usually better to subclass one of the more complex classes, for example, App FeaturePython, App GeoFeature, Part Feature, Part Part2DObject, etc.
import FreeCAD as App
doc = App.newDocument()
obj = App.ActiveDocument.addObject("App::DocumentObject", "Name")
obj.Label = "Custom label"
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