- GuiCommand: Name: Path Pocket Shape MenuLocation: Path -> Pocket Shape Workbenches: Path_Workbench
The Pocket Shape tool creates a pocketing operation from selected bottom faces, or walls, of one or more pockets of the jobs base object.
The Path Pocket Shape object is made to be part of a Path Job.
- Select the bottom or the wall(s) of a pocket. While it is usually easier to select the bottom, the walls have to be selected when a pocket goes through all.
- There are several ways to invoke the command:
- Press the Path Pocket Shape button.
- Select the Path → Pocket Shape option from the menu.
- Adjust the desired properties.
Note: Not all of these Properties are available in the Task Window Editor. Some are only accessible in the Data tab of the Properties View panel for this Operation.
{{TitleProperty|Base}}
Note: It is suggested that you do not edit the Placement property of path operations. Rather, move or rotate the Path Job model as needed.
- Placement: Overall placement[position and rotation] of the object - with respect to the origin (or origin of parent object container)
-
**Angle**
: Angle in degrees applied to rotation of the object around Axis property value
-
**Axis**
: Axis (one or multiple) around which to rotate the object, set in sub-properties: X, Y, Z
-
**X**
: X axis value
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**Y**
: Y axis value
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**Z**
: Z axis value
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**Position**
: Position of the object, set in sub-properties: X, Y, Z - with respect to the origin (or origin of parent object container)
-
**X**
: X distance value
-
**Y**
: Y distance value
-
**Z**
: Z distance value
- Label: User-provided name of the object (UTF-8)
{{TitleProperty|Depth}}
-
Clearance Height: The height needed to clear clamps and obstructions
-
Final Depth: Final Depth of Tool- lowest value in Z
-
Finish Depth: Maximum material removed on final pass. The height (thickness) of the last cutting level - set for a better finish.
-
Safe Height: The height above which Rapid motions are allowed. (Rapid safety height between locations)
-
Start Depth: Starting depth of Tool - first cut depth in Z
-
Step Down: Incremental step down of Tool during operation
{{TitleProperty|Extension}}
-
Extension Corners: When enabled connected extension edges are combined to wires.
-
Extension Length Default: Default length of extensions.
{{TitleProperty|Face}}
- Offset Pattern: Clearing pattern to use. (Select in which manner the horizontal movements should be done.)
{{TitleProperty|Path}}
-
Active: Make False, to prevent operation from generating code
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Comment: An optional comment for this Operation
-
User Label: User assigned label
-
Tool Controller: Defines the Tool controller used in the Operation
{{TitleProperty|Pocket}}
-
Cut Mode: Specifies a CW or CCW move for the cut
-
Extra Offset: Extra offset to apply to the operation. Direction is operation dependent. (Extra value to stay away from final profile good for roughing toolpath)
-
Keep Tool Down: Attempts to avoid unnecessary retractions.
-
Min Travel: Use 3D Sorting of Path (when multiple base geometries used).
-
Start At: Start pocketing at center or boundary.
-
Step Over: Select the horizontal step over (Percent of tool diameter: 100% = tool diameter).
-
Use Outline: Uses the outline of the base geometry.
-
Zig Zag Angle: Angle of the zigzag pattern. (Select the path angle relative to X axis.)
{{TitleProperty|Rotation}}
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Attempt Inverse Angle: Automatically attempt Inverse Angle if initial rotation is incorrect.
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Enable Rotation: Enable rotation to gain access to pockets or areas not normal to Z axis.
-
Inverse Angle: Inverse the angle of the rotation. Example: change a rotation from -22.5 to 22.5 degrees.
-
Reverse Direction: Reverse orientation of Operation by 180 degrees.
{{TitleProperty|Start Point}}
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Start Point: The start point of this path.
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Use Start Point: Make True, if manually specifying a Start Point, then enter Start Points in the property data Start Points field.
Descriptions for the settings are provided in the Properties list above.
This section is simply a layout map of the settings in the window editor for the Operation.
- Add: Adds selected element(s) which should be the base(s) for the path(s)
- Delete: Delete the selected item(s) in the Base Geometry list
- Clear: Clear all items in the Base Geometry list
-
Show All: If selected, all potential extensions are visualized. Enabled extensions in purple, disabled extensions in yellow.
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Extension Corners
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Extension Length Default
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Enable
-
Disable
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Clear
-
Start Depth
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Final Depth
-
Step Down
-
Safe Height
-
Clearance Height
-
Tool Controller
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Cut Mode
-
Pattern(Offset Pattern)
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Angle(Zig Zag Angle)
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Step Over Percent(Step Over)
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Pass Extension: The distance the facing operation will extend beyond the boundary shape (base geometry)
See also:
#Place code example here.
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