---
- GuiCommand:
Name: SheetMetal AddBend
MenuLocation: SheetMetal -> Make Bend
Workbenches: SheetMetal_Workbench
Shortcut: **S** **B**
SeeAlso: SheetMetal_AddRelief, SheetMetal_AddJunction
---
The SheetMetal AddBend command replaces sharp edges between between two sections (base plate/walls/flanges) of a sheet metal object with rounded bends. Without these bends the object will not be unfoldable.
This command is the third of three steps to convert a shell object made with the Part Workbench or PartDesign Workbench into an unfoldable sheet metal object:
Make Bend - replace edges with bends
- Select one or more edge(s).
- Activate the SheetMetal AddBend command using one of the following:
- The SheetMetal AddBend button.
- The SheetMetal → Make Bend menu option.
- The keyboard shortcut: S then B.
The commands SheetMetal AddRelief, SheetMetal AddJunction, and SheetMetal AddBend work best with hollow cuboids i.e. shell objects with a constant thickness and only 90° angles between faces.
See SheetMetal AddRelief for hints about creating shell objects of cuboids.
See also: Property editor.
A SheetMetal SolidBend object is derived from a Part Feature object and inherits all its properties. It also has the following additional properties and its label has a default value:
{{Properties_Title|Base}}
-
Label|String: Default value: The user editable name of this object, it may be any arbitrary UTF8 string.
-
Base Feature|Link|hidden: Base Feature. Link to the parent feature.
-
_Body|LinkHidden|hidden: Hidden link to the parent body.
{{Properties_Title|Parameters}}
-
base Object|LinkSub: "Base object". Links to the edges to be bent.
-
radius|Length: "Bend Radius". Default: {{value|1,00 mm}}.
-
thickness|Length: "Thickness of sheetmetal". Default: {{value|1,00 mm}}.
⏵ documentation index > SheetMetal > Addons > [External Command Reference](Category_External Command Reference.md) > SheetMetal AddBend