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Merge pull request #6 from Freyavf/devel
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adding resistance
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Freyavf authored Jul 1, 2023
2 parents c8cda2d + 5a0dfb6 commit 3b7c8b4
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Showing 3 changed files with 5 additions and 2 deletions.
1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -10,6 +10,7 @@ Currently supported stats are:
- stability output (generation squad)
- protection output (generation squad)
- aegis output (generation squad)
- resistance output (generation squad)
- quickness output (generation squad)
- might output (generation squad)
- fury output (generation squad)
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1 change: 1 addition & 0 deletions parse_top_stats_tools.py
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Expand Up @@ -174,6 +174,7 @@ def fill_config(config_input):
config.squad_buff_abbrev["Stability"] = 'stab'
config.squad_buff_abbrev["Protection"] = 'prot'
config.squad_buff_abbrev["Aegis"] = 'aegis'
config.squad_buff_abbrev["Resistance"] = 'resist'
config.squad_buff_abbrev["Regeneration"] = 'regen'
config.squad_buff_abbrev["Might"] = 'might'
config.squad_buff_abbrev["Fury"] = 'fury'
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5 changes: 3 additions & 2 deletions parser_configs/parser_config_detailed.py
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Expand Up @@ -19,7 +19,7 @@
stats_to_compute = ['dmg', 'dmg_total', 'dmg_players', 'dmg_other',
'rips', 'cleanses', 'heal', 'heal_total',
'heal_players', 'heal_other', 'dist', 'stab',
'prot', 'aegis', 'regen', 'heal_from_regen',
'prot', 'aegis', 'resist', 'regen', 'heal_from_regen',
'hits_from_regen', 'might', 'fury', 'quick',
'alac', 'speed', 'barrier', 'dmg_taken',
'dmg_taken_total', 'dmg_taken_hp_lost',
Expand All @@ -34,7 +34,7 @@

# How many players are considered to be "top" in each fight for each stat?
num_players_considered_top_default = 5
num_players_considered_top = {'rips': 3, 'stab': 3, 'prot': 3, 'aegis': 3, 'regen': 3, 'heal_from_regen': 3,
num_players_considered_top = {'rips': 3, 'stab': 3, 'prot': 3, 'aegis': 3, 'resist': 3, 'regen': 3, 'heal_from_regen': 3,
'hits_from_regen': 3, 'might': 3, 'fury': 3, 'quick': 3, 'alac': 3, 'speed': 3, 'cleanses': 3,
'heal': 3, 'barrier': 3, 'deaths': 1, 'big_boomer': 3, 'explosive_temper': 3, 'explosive_entrance': 3,
'med_kit': 3}
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stat_names["stab"] = "Stability Output"
stat_names["prot"] = "Protection Output"
stat_names["aegis"] = "Aegis Output"
stat_names["resist"] = "Resistance Output"
stat_names["regen"] = "Regeneration Output"
stat_names["heal_from_regen"] = "Healing from Regeneration"
stat_names["hits_from_regen"] = "Hits with Regeneration"
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