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#130 Update to safe zone visibility, code style
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EdgarVerona committed May 2, 2020
1 parent a508cd7 commit 505e36d
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions common/game/mode/fugitive/FugitiveGame.gd
Original file line number Diff line number Diff line change
Expand Up @@ -256,8 +256,8 @@ func process_hiders():

for winZone in winZones:
# Now, check if this hider is in the win zone.
if (winZone.overlaps_body(hider.playerBody)):
hider.set_current_visibility(1.0);
if winZone.overlaps_body(hider.playerBody):
hider.set_current_visibility(1.0)

func check_win_conditions():
# Only the server will end the game
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