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119 changes: 1 addition & 118 deletions Additional_Information/Additional_Information.htm
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<h1><span data-field="title" data-format="default"> 附加信息 </span></h1>
<p>This section of the manual contain a collection of miscellaneous articles related to programming and the way the GameMaker Language works.&nbsp;The following articles are designed as companion articles to further expand your understanding of how&nbsp;<span data-keyref="GameMaker Name">GameMaker</span> works and how to get the most from the different language features available:</p>
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<li><a href="Best_Practices_When_Programming.htm">编程时的最佳实践</a></li>
<li><a href="Bitwise_Operators.htm">位运算和二进制</a></li>
<li><a href="Type_Tables.htm">类型表</a></li>
<li><a href="Whitespace_Characters.htm">空格字符</a></li>
<li><a href="Vectors.htm">向量</a></li>
<li><a href="Guide_To_Using_Buffers.htm">缓冲区使用指南</a></li>
<li><a href="Guide_To_Using_Particles.htm">粒子使用指南</a></li>
<li><a href="Guide_To_Using_Shaders.htm">着色器使用指南</a></li>
<li><a href="Guide_To_Primitives_And_Vertex_Building.htm">图元和顶点构建指南</a></li>
<li><a href="Guide_To_Using_Blendmodes.htm">混合模式使用指南</a></li>
<li><a href="Guide_To_Using_JSON.htm">Guide To Using JSON</a></li>
<li><a href="Project_Format.htm">项目格式</a></li>
<li><a href="Compatibility_Functions.htm">兼容性函数</a></li>
<li><a href="Compatibility_Scripts.htm">兼容脚本</a></li>
<li><a href="Obsolete_Functions.htm">过时函数</a></li>
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<h5><span data-keyref="Copyright Notice">© Copyright YoYo Games Ltd. 2024 All Rights Reserved</span></h5>
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<!DOCTYPE html><html xmlns="http://www.w3.org/1999/xhtml"><head><script type="text/javascript" language="JavaScript">function reDo(){innerWidth==origWidth&&innerHeight==origHeight||location.reload()}4==parseInt(navigator.appVersion)&&"Netscape"==navigator.appName&&(origWidth=innerWidth,origHeight=innerHeight,onresize=reDo),onerror=null</script><style type="text/css">p.WebHelpNavBar{text-align:right}</style><script type="text/javascript">gCommonRootRelPath=gRootRelPath="..",gTopicId="7"</script><script type="text/javascript" src="../template/scripts/rh.min.js"></script><script type="text/javascript" src="../template/scripts/common.min.js"></script><script type="text/javascript" src="../template/scripts/topic.min.js"></script><script type="text/javascript" src="../template/scripts/topicwidgets.min.js"></script><script type="text/javascript" src="../whxdata/projectsettings.js"></script><link rel="stylesheet" type="text/css" href="../template/styles/topic.min.css"><link rel="stylesheet" type="text/css" href="../template/Charcoal_Grey/topicheader.css"><meta name="topic-status" content="Draft"><meta http-equiv="Content-Type" content="text/html; charset=utf-8"><title>Additional Information</title><meta name="generator" content="Adobe RoboHelp 2022"><link rel="stylesheet" href="../assets/css/default.css" type="text/css"><script src="../assets/scripts/main_script.js" type="module"></script><meta name="rh-authors" content="Mark Alexander"><meta name="topic-comment" content="Page with additional information about programming features"><meta name="rh-index-keywords" content="Additional Information"><meta name="search-keywords" content="Additional Information"><meta name="brsnext" value="Additional_Information/Best_Practices_When_Programming.htm"><meta name="brsprev" value="The_Asset_Editors/Image_Editor.htm"></head><body><div class="topic-header rh-hide" id="rh-topic-header"><div class="logo"></div><div class="nav"><div class="title" title="Additional Information"><span>Additional Information</span></div><div class="gotohome" title="Click here to see this page in full context"><a href="#" onclick="rh._.goToFullLayout()">Click here to see this page in full context</a></div></div></div><div class="topic-header-shadow rh-hide" id="rh-topic-header-shadow"></div><h1><span data-field="title" data-format="default">附加信息</span></h1><p>This section of the manual contain a collection of miscellaneous articles related to programming and the way the GameMaker Language works.&nbsp;The following articles are designed as companion articles to further expand your understanding of how&nbsp;<span data-keyref="GameMaker Name">GameMaker</span> works and how to get the most from the different language features available:</p><ul class="colour"><li><a href="Best_Practices_When_Programming.htm">编程时的最佳实践</a></li><li><a href="Bitwise_Operators.htm">位运算和二进制</a></li><li><a href="Type_Tables.htm">类型表</a></li><li><a href="Whitespace_Characters.htm">空格字符</a></li><li><a href="Vectors.htm">向量</a></li><li><a href="Guide_To_Using_Buffers.htm">缓冲区使用指南</a></li><li><a href="Guide_To_Using_Particles.htm">粒子使用指南</a></li><li><a href="Guide_To_Using_Shaders.htm">着色器使用指南</a></li><li><a href="Guide_To_Primitives_And_Vertex_Building.htm">图元和顶点构建指南</a></li><li><a href="Guide_To_Using_Blendmodes.htm">混合模式使用指南</a></li><li><a href="Guide_To_Using_JSON.htm">Guide To Using JSON</a></li><li><a href="Project_Format.htm">项目格式</a></li><li><a href="Compatibility_Functions.htm">兼容性函数</a></li><li><a href="Compatibility_Scripts.htm">兼容脚本</a></li><li><a href="Obsolete_Functions.htm">过时函数</a></li></ul><p>&nbsp;</p><p>&nbsp;</p><div class="footer"><div class="buttons"><div class="clear"><div style="float:left">Back: <a href="../Content.htm">索引</a></div><div style="float:right">Next:&nbsp;<a href="../GameMaker_Language.htm#h">GameMaker 语言</a></div></div></div><h5><span data-keyref="Copyright Notice">© Copyright YoYo Games Ltd. 2024 All Rights Reserved</span></h5></div></body></html>
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