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Crossteaser #23
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…y, redefined game piece orientation
…ber of game pieces. Added consts for commonly used bitmasks
…t to more conveniently store unhashed state data, fixed formatting issues
…va into dev-crossteaser
…kup for reverse direction
…ing function, implemented encode() for Legible, completed utility() and turn()
…va into dev-crossteaser
…va into dev-crossteaser
…y, redefined game piece orientation
…ber of game pieces. Added consts for commonly used bitmasks
…t to more conveniently store unhashed state data, fixed formatting issues
…kup for reverse direction
…ing function, implemented encode() for Legible, completed utility() and turn()
…y, redefined game piece orientation
…ber of game pieces. Added consts for commonly used bitmasks
…t to more conveniently store unhashed state data, fixed formatting issues
…kup for reverse direction
…ing function, implemented encode() for Legible, completed utility() and turn()
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Crossteaser implementation. Right now, only fully functional with 2x3 and 3x3 variants, and 1 free space.