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Custom Material for Paint Particle Simulation in MPM #490

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coghks625 opened this issue Jan 7, 2025 · 0 comments
Open

Custom Material for Paint Particle Simulation in MPM #490

coghks625 opened this issue Jan 7, 2025 · 0 comments

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@coghks625
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genesis
I’m working on a simulation where paint particles are emitted to coat a specific object, as shown in the figure. I want the particles to adhere to the object upon contact. What settings or configurations would be required to achieve this? Currently, I’m using MPM.sand. Do I need to create a custom material similar to sand for this purpose? I’d appreciate advice from the developer or expert on this!

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