- Simple mod zipping process with 7zip to ensure proper format for ModLoader
- Steam Workshop
- Thunderstore (soon™)
- Easy editing of the mod's
manifest.json
file, with validation - Json Schema editor for the mod's configuration settings, with validation (soon™)
- Advanced right click context menu
- Create new script override file
- Create new asset overwrite
- Create a simple mod skeleton with a single click
- Easy installation as an addon (from the AssetLib)
- Download the latest release from the releases page
- Add the
mod_tool
folder to your Godot project'saddons
folder - Enable the addon in the Godot editor's Project Settings
Even more convenient, you can install the addon from the AssetLib.
- Go to the AssetLib tab
- Search for
mod loader dev tool
- Click
Install
on the addon - Enable the addon in the Godot editor's Project Settings
Click the Mod Tool button in the Godot editor's top menu bar to open the Mod Tool window.
Right click on a file in the FileSystem dock to get context actions.