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Fireworky

A GUI based firework editor

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Commands:

The base command is /fireworky|fwy, it requires the player to have the fireworky.command to use. By default with no arguments, opens the firework editor.

(wherever you can use a firework id, if you use firework id random then the firework will be random)

Info

/fireworky info displays a bit of information about the current version (requires permission fireworky.info)

Launch

/fireworky launch|l <firework id> Launches the firework with given id at the sender's location. (requires permission fireworky.launch)

Launch at location

/fireworky launchatlocation|latl <firework id> <world> <x> <y> <z> Launches a firework with given id at the specified location. (requires permission fireworky.launchatlocation)

Add

/fireworky add <firework id> Creates a firework with a specified id, useful for organizing. (requires permission fireworky.add)

Reload

/fireworky reload Reloads the config values. (requires permission fireworky.reload)

Give

/fireworky give <player name> ...<firework id> Gives the specified player a firework with that id, can input multiple ids. (requires permission fireworky.give)


To rename a firework, go to the Fireworky folder inside of your plugins folder and rename the associated json file of the firework. Note, only edit the name when the server is not running or else it will be overwritten.

By default, fireworks are saved every 15 changes, and when the server shuts down. This value is modifiable in the config.

For any issues or if in need of support, join The Bakery



Fireworky, a GUI based firework editor

Creating fireworks

CreateFireworks

Open the firework editing menu using /fireworky|fwy

Editing fireworks

fireworkyeffecteditmenu

Editing basic effects

CustomizeEffects

Editing colors

Choose from a vast array of preset colors
PresetColors
... or choose your own hex color
CustomColor

Launching Fireworks

You can use commands:

/fireworky|fwy launch <firework id>
/fireworky|fwy launchatloc|latl <firework id> <world> <x> <y> <z>

Use them in command blocks
LaunchFireworkCommand

Or get a physical firework
LaunchFireworkPhysical


Thanks for checking the plugin out!

Fireworks