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Unknown committed Feb 13, 2024
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Expand Up @@ -6216,9 +6216,10 @@ <h2 id="preparation">Preparation<a class="headerlink" href="#preparation" title=
<li>A <code>Metallic</code> Map <em>(if you do not want this make a solid <code>0</code> texture)</em></li>
<li>A <code>f0 Specular</code> Map <em>(if you do not want this make a solid <code>0.25</code> texture)</em></li>
<li>A <code>Roughness</code> Map <em>(if you do not want this make a solid <code>0.8</code> texture)</em></li>
<li>A <code>DirectX Normal</code> Map <em>(if you do not want this make a solid <code>0.5, 0.5, 1</code> texture)</em></li>
<li>An <code>OpenGL, Y+/Y up, Green+/Green up</code> Map <em>(if you do not want this make a solid <code>0.5, 0.5, 1</code> texture)</em>
<img alt="" src="../assets/advanced-mats/normalmap.png" />
<img alt="" src="../assets/advanced-mats/01-textures.png" /></li>
</ul>
<p><img alt="" src="../assets/advanced-mats/01-textures.png" /></p>
<h2 id="making-a-prm-map">Making a PRM map<a class="headerlink" href="#making-a-prm-map" title="Permanent link">&para;</a></h2>
<p>Hedgehog Engine 2 games use some variation of the PRM texture setup, Frontiers specifically uses the <code>RGBA</code> setup, <code>Specular, Smoothness, Metallic, Ambient Occlusion</code>. So we need to construct a map using our textures, as long as the textures go into the corresponding channels.</p>
<h3 id="photoshop">Photoshop<a class="headerlink" href="#photoshop" title="Permanent link">&para;</a></h3>
Expand Down Expand Up @@ -6277,7 +6278,7 @@ <h2 id="editing-the-hedgehog-engine-2-materials">Editing the Hedgehog Engine 2 m
<span class="md-icon" title="Last update">
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M21 13.1c-.1 0-.3.1-.4.2l-1 1 2.1 2.1 1-1c.2-.2.2-.6 0-.8l-1.3-1.3c-.1-.1-.2-.2-.4-.2m-1.9 1.8-6.1 6V23h2.1l6.1-6.1-2.1-2M12.5 7v5.2l4 2.4-1 1L11 13V7h1.5M11 21.9c-5.1-.5-9-4.8-9-9.9C2 6.5 6.5 2 12 2c5.3 0 9.6 4.1 10 9.3-.3-.1-.6-.2-1-.2s-.7.1-1 .2C19.6 7.2 16.2 4 12 4c-4.4 0-8 3.6-8 8 0 4.1 3.1 7.5 7.1 7.9l-.1.2v1.8Z"/></svg>
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<span class="git-revision-date-localized-plugin git-revision-date-localized-plugin-timeago"><span class="timeago" datetime="2023-10-18T09:36:37+00:00" locale="en"></span></span><span class="git-revision-date-localized-plugin git-revision-date-localized-plugin-iso_date">2023-10-18</span>
<span class="git-revision-date-localized-plugin git-revision-date-localized-plugin-timeago"><span class="timeago" datetime="2024-02-13T18:55:37+00:00" locale="en"></span></span><span class="git-revision-date-localized-plugin git-revision-date-localized-plugin-iso_date">2024-02-13</span>
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2 changes: 1 addition & 1 deletion search/search_index.json

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