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fix enemies running off in seemingly random directions when encountered #63

fix enemies running off in seemingly random directions when encountered

fix enemies running off in seemingly random directions when encountered #63

Workflow file for this run

---
name: Docs
"on":
push:
branches:
- main
jobs:
docs:
strategy:
matrix:
dc:
- dmd-latest
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: dlang-community/setup-dlang@v1
with:
compiler: dmd-latest
- name: 'Build'
run: |
dub build -b ddox
touch docs/.nojekyll
- name: Deploy
uses: JamesIves/[email protected]
with:
branch: gh-pages
folder: docs