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Build SDL2 Libraries #4

Build SDL2 Libraries

Build SDL2 Libraries #4

Workflow file for this run

name: Build SDL2 Libraries
on: [workflow_dispatch]
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
matrix:
include:
- os: ubuntu-latest
arch: x86_64
- os: ubuntu-latest
arch: arm64
- os: windows-latest
arch: x86_64
- os: windows-latest
arch: x86
- os: windows-latest
arch: arm64
- os: macos-latest
arch: x86_64
- os: macos-latest
arch: arm64
steps:
- uses: actions/[email protected]
with:
repository: 'libsdl-org/SDL'
ref: 'release-2.30.5'
path: 'SDL'
- name: Checkout specific commit
run: |
cd SDL
git checkout 2eef7ca
- name: Install dependencies on Ubuntu
if: matrix.os == 'ubuntu-latest'
run: |
sudo apt-get update && sudo apt-get install -y \
build-essential \
cmake \
libasound2-dev \
libpulse-dev \
libaudio-dev \
libx11-dev \
libxext-dev \
libxrandr-dev \
libxcursor-dev \
libxfixes-dev \
libxi-dev \
libxinerama-dev \
libxss-dev \
libwayland-dev \
libwayland-egl-backend-dev \
libdbus-1-dev \
libudev-dev \
libgles2-mesa-dev \
libegl1-mesa-dev \
libgl1-mesa-dev \
libibus-1.0-dev \
fcitx-libs-dev \
libsamplerate0-dev \
ccache \
libjack-jackd2-dev \
libdrm-dev \
libpipewire-0.3-dev \
libvulkan-dev \
libdecor-0-dev \
qtwayland5
- name: Install dependencies on macOS
if: matrix.os == 'macos-latest'
run: |
brew update
brew install cmake
- name: Install dependencies on Windows
if: matrix.os == 'windows-latest'
run: |
choco install cmake --installargs 'ADD_CMAKE_TO_PATH=System'
- name: Configure SDL2 with CMake for macOS ARM64
if: matrix.arch == 'arm64' && matrix.os == 'macos-latest'
run: cmake -S SDL -B SDL/build -DCMAKE_OSX_ARCHITECTURES=arm64 -DSDL_STATIC=OFF -DSDL_SHARED=ON
- name: Configure SDL2 with CMake
if: matrix.arch != 'arm64' || matrix.os != 'macos-latest'
run: cmake -S SDL -B SDL/build -DSDL_STATIC=OFF -DSDL_SHARED=ON
- name: Build SDL2
run: cmake --build SDL/build --config Release
- name: Upload Artifacts
uses: actions/[email protected]
with:
name: ${{ matrix.os }}-${{ matrix.arch }}-artifacts
path: |
SDL/build/Release/*.dll
SDL/build/*.so
SDL/build/*.dylib
if-no-files-found: ignore # 'warn' or 'ignore' or 'error'