v1.10.0
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v1.10.0 Changelog
- Websocket support!
- 7tv support in browsersouce!
- put your 7tv emote set id into the obs source settings, you can find that id by clicking on your emote set on the 7tv website and taking the long string from the url. example: "https://7tv.app/emote-sets/656419ccc27ad540196752b2" the id here would be
656419ccc27ad540196752b2
- put your 7tv emote set id into the obs source settings, you can find that id by clicking on your emote set on the 7tv website and taking the long string from the url. example: "https://7tv.app/emote-sets/656419ccc27ad540196752b2" the id here would be
- bump a bunch of dependencies.
Note
If the install fails or doesn't show up over the auto updater, please run force_update.bat
as admin in the src folder of your install.
Full Changelog: v1.9.1...v1.10.0
Requirements
With default settings, this program has following requirements:
- .NET 4.8.1 (Should be preinstalled on Windows 10 and up)
- Visual C++ 2015-2022 Redistributable (x64)
- SteamVR (IF ran in VR, no Oculus/Meta support as of now.)
- Inference on GPU (Recommended):
- CUDA enabled GPU (NVIDIA ONLY), otherwise it will fall back to using CPU.
- ~11gb of available space for installation, ~6GB of space used after successful installation and loading models.
- ~1GB of available RAM.
- ~600MB of available VRAM.
- Inference on CPU:
- ~4gb of available space for installation, ~2GB of space used after successful installation and loading models.
- ~400MB of available RAM.
Note
Depending on settings changed in the program those requirements can change exponentially:
VRAM usages per Model: (int8 Precision)
~150MB with tiny.en
~200MB with base.en
~400MB with small.en
~500MB with distil-medium.en
~900MB with medium.en
~900MB with distil-large-v2
~1.7GB with large-v2