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Release v1.3.8
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IAmBatby committed Jul 29, 2024
1 parent 3a73db9 commit 820ff7e
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10 changes: 10 additions & 0 deletions CHANGELOG.md
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@@ -1,6 +1,16 @@
**Changelog**
--

**<details><summary>Version 1.3.8</summary>**

**<details><summary>Features</summary>**

* Added interior selection history to DayHistory

</details>

</details>

**<details><summary>Version 1.3.7</summary>**

**<details><summary>Fixes</summary>**
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2 changes: 2 additions & 0 deletions LethalLevelLoader/Patches/LevelManager.cs
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Expand Up @@ -303,6 +303,7 @@ public static void LogDayHistory()
DayHistory newDayHistory = new DayHistory();
daysTotal++;

newDayHistory.allViableOptions = DungeonManager.GetValidExtendedDungeonFlows(CurrentExtendedLevel, false).Select(e => e.extendedDungeonFlow).ToList();
newDayHistory.extendedLevel = LevelManager.CurrentExtendedLevel;
newDayHistory.extendedDungeonFlow = DungeonManager.CurrentExtendedDungeonFlow;
newDayHistory.day = daysTotal;
Expand Down Expand Up @@ -388,6 +389,7 @@ public class DayHistory
public int quota;
public int day;
public ExtendedLevel extendedLevel;
public List<ExtendedDungeonFlow> allViableOptions;
public ExtendedDungeonFlow extendedDungeonFlow;
public LevelWeatherType weatherEffect;
}
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2 changes: 1 addition & 1 deletion LethalLevelLoader/Plugin.cs
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Expand Up @@ -24,7 +24,7 @@ public class Plugin : BaseUnityPlugin
{
public const string ModGUID = "imabatby.lethallevelloader";
public const string ModName = "LethalLevelLoader";
public const string ModVersion = "1.3.7";
public const string ModVersion = "1.3.8";

internal static Plugin Instance;

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