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@Inspiaaa Inspiaaa released this 11 Sep 13:06

HCoroutines 2.0 is now fully rewritten for Godot 4 using modern C#. The core has been fundamentally reworked to integrate more tightly with the engine and to support more exciting features.

This major update brings a host of new features and improvements:

  • Enhanced Coroutine Run Behaviour: Run coroutines in either process or physics process frames with ease.
  • Pause Support: Enjoy out-of-the-box support for pausing coroutines.
  • New Coroutine Types: Introducing TimeoutCoroutine and WaitForAnyCoroutine for more versatile coroutine handling.
  • Cleaner Codebase: Extensive refactoring has resulted in a cleaner, more maintainable codebase.
  • Easier Setup: HCoroutines has been restructured to be published on the Asset Library and is easier than ever to set up by being available as a plugin.