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Add Game loading

Add Game loading #210

Workflow file for this run

name: Hydra Core Build
on:
push:
branches:
- master
pull_request:
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
Windows:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- name: Fetch submodules
run: git submodule update --init --recursive
- name: Setup Vulkan SDK
uses: humbletim/[email protected]
with:
vulkan-query-version: latest
vulkan-use-cache: true
vulkan-components: Vulkan-Headers, Vulkan-Loader, SPIRV-Tools, Glslang
- name: Configure CMake
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DENABLE_USER_BUILD=ON -DBUILD_HYDRA_CORE=ON
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- name: Upload core
uses: actions/upload-artifact@v2
with:
name: Windows core
path: '${{github.workspace}}/build/Release/Alber.dll'
MacOS:
runs-on: macos-latest
steps:
- uses: actions/checkout@v2
- name: Fetch submodules
run: git submodule update --init --recursive
- name: Setup Vulkan SDK
uses: humbletim/[email protected]
with:
vulkan-query-version: latest
vulkan-use-cache: true
vulkan-components: Vulkan-Headers, Vulkan-Loader, SPIRV-Tools, Glslang
- name: Configure CMake
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DENABLE_USER_BUILD=ON -DBUILD_HYDRA_CORE=ON
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- name: Upload core
uses: actions/upload-artifact@v2
with:
name: MacOS core
path: '${{github.workspace}}/build/libAlber.dylib'
Linux:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Fetch submodules
run: git submodule update --init --recursive
- name: Install misc packages
run: |
sudo apt-get update && sudo apt install libx11-dev libgl1-mesa-glx mesa-common-dev libfuse2 libwayland-dev
- name: Install newer Clang
run: |
wget https://apt.llvm.org/llvm.sh
chmod +x ./llvm.sh
sudo ./llvm.sh 17
- name: Setup Vulkan SDK
uses: humbletim/[email protected]
with:
vulkan-query-version: latest
vulkan-use-cache: true
vulkan-components: Vulkan-Headers, Vulkan-Loader, SPIRV-Tools, Glslang
- name: Configure CMake
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_C_COMPILER=clang-17 -DCMAKE_CXX_COMPILER=clang++-17 -DENABLE_USER_BUILD=ON -DBUILD_HYDRA_CORE=ON
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- name: Upload core
uses: actions/upload-artifact@v2
with:
name: Linux core
path: '${{github.workspace}}/build/libAlber.so'
Android-x64:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Fetch submodules
run: git submodule update --init --recursive
- name: Install misc packages
run: |
sudo apt-get update && sudo apt install libx11-dev libgl1-mesa-glx mesa-common-dev libfuse2 libwayland-dev
- name: Setup Vulkan SDK
uses: humbletim/[email protected]
with:
vulkan-query-version: latest
vulkan-use-cache: true
vulkan-components: Vulkan-Headers, Vulkan-Loader, SPIRV-Tools, Glslang
- name: Configure CMake
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_TOOLCHAIN_FILE=${ANDROID_NDK_ROOT}/build/cmake/android.toolchain.cmake -DANDROID_ABI=x86_64 -DBUILD_HYDRA_CORE=1 -DENABLE_VULKAN=0
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- name: Upload core
uses: actions/upload-artifact@v2
with:
name: Android core
path: '${{github.workspace}}/build/libAlber.so'