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Update PlayState.hx
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Joalor64GH authored May 30, 2024
1 parent bccd185 commit 566da5b
Showing 1 changed file with 6 additions and 3 deletions.
9 changes: 6 additions & 3 deletions source/meta/state/PlayState.hx
Original file line number Diff line number Diff line change
Expand Up @@ -292,12 +292,15 @@ class PlayState extends MusicBeatState
var tankGround:BGSprite;
var tankmanRun:FlxTypedGroup<TankmenBG>;
var foregroundSprites:FlxTypedGroup<BGSprite>;
var gunsThing:FlxSprite;
var gunsExtraClouds:FlxBackdrop;

public var tankmanRainbow:Bool = false;
final gunsColors:Array<FlxColor> = [0xBFFF0000, 0xBFFF5E00, 0xBFFFFB00, 0xBF00FF0D, 0xBF0011FF, 0xBFD400FF]; //WTF BOYFRIEND REFERENCE?!?!??!#11/1/1??!Q
final gunsColors:Array<FlxColor> = [0xBFFF0000, 0xBFFF5E00, 0xBFFFFB00, 0xBF00FF0D, 0xBF0011FF, 0xBFD400FF];
var gunsTween:FlxTween = null;
var stageGraphicArray:Array<FlxSprite> = []; //just for the guns thingamabob
var stageGraphicArray:Array<FlxSprite> = [];
var gunsNoteTweens:Array<FlxTween> = [];
public static var mania:Int = 3; // this actualy does nothing but is needed for the guns thing

public var smoothScore:Float = 0;
public var songScore:Int = 0;
Expand Down Expand Up @@ -5933,7 +5936,7 @@ class PlayState extends MusicBeatState
boyfriend.shader = boyfriend.colorSwap.shader;
iconP1.shader = boyfriend.colorSwap.shader;
hud.healthBar.shader = boyfriend.colorSwap.shader;
FlxTween.tween(camGame, {zoom: defaultStageZoom + 0.5}, stepsToSecs(128), {ease: FlxEase.quadInOut});
FlxTween.tween(camGame, {zoom: defaultCamZoom + 0.5}, stepsToSecs(128), {ease: FlxEase.quadInOut});
FlxTween.tween(boyfriend.colorSwap, {hue: 0.9}, stepsToSecs(128), {ease: FlxEase.quadInOut});
case 1152:
for (tween in gunsNoteTweens) {
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