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Merge pull request #1394 from KadeDev/master
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Kade-github authored Jul 21, 2021
2 parents 722c291 + ecb8c9c commit 76ae12d
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1 change: 1 addition & 0 deletions .vscode/.temp
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TBA: tasks.json
21 changes: 21 additions & 0 deletions .vscode/tasks.json
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{
"version": "2.0.0",
"tasks": [
{
"type": "lime",
"command": "test",
"group": {
"kind": "build",
"isDefault": true
}
},
{
"type": "lime",
"command": "build",
"group": {
"kind": "build",
"isDefault": true
}
}
]
}
Binary file modified KadeEngineWithBackground.png
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8 changes: 7 additions & 1 deletion Project.xml
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Expand Up @@ -57,6 +57,7 @@
<library name="week4" preload="true" />
<library name="week5" preload="true" />
<library name="week6" preload="true" />
<library name="sm" preload="true" />
</section>

<section if="NO_PRELOAD_ALL">
Expand All @@ -69,6 +70,7 @@
<library name="week4" preload="false" />
<library name="week5" preload="false" />
<library name="week6" preload="false" />
<library name="sm" preload="false" />
</section>

<assets path="assets/songs" library="songs" exclude="*.ogg" if="web"/>
Expand All @@ -89,7 +91,9 @@
<assets path="assets/week5" library="week5" exclude="*.mp3" unless="web"/>
<assets path="assets/week6" library="week6" exclude="*.ogg" if="web"/>
<assets path="assets/week6" library="week6" exclude="*.mp3" unless="web"/>

<assets path="assets/sm" library="sm" exclude="*.ogg" if="web"/>
<assets path="assets/sm" library="sm" exclude="*.mp3" unless="web"/>

<assets path='example_mods' rename='mods' embed='false'/>
<assets path='art/readme.txt' rename='do NOT readme.txt' />
<assets path='LICENSE' rename='LICENSE.txt' />
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<!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!-->
<haxedef name="FLX_NO_DEBUG" unless="debug" />

<haxedef name="HXCPP_GC_BIG_BLOCKS"/>

<!--Enable this for Nape release builds for a serious peformance improvement-->
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />

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29 changes: 20 additions & 9 deletions README.md
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Expand Up @@ -24,17 +24,23 @@ If you're looking for documentation, changelogs, or guides, you can find those o

# Previews ([skip](#features))

![Tutorial (Hard) on Downscroll](https://user-images.githubusercontent.com/15311104/113989685-fa5aea80-9850-11eb-9180-f5819a774c79.gif) ![Milf (Hard) on Downscroll](https://user-images.githubusercontent.com/15311104/113990845-2c208100-9852-11eb-8e6d-f1c9e8439871.gif)
![Title Screen](art/readme/KadeEngineTitleScreen.png)

![Roses (Hard) on Upscroll](https://user-images.githubusercontent.com/15311104/113993573-e31dfc00-9854-11eb-82ae-1f29dc8a0b04.png)
![Week Select](art/readme/KadeEngineWeekSelect.png)

![Milf (Hard) on Downscroll](https://user-images.githubusercontent.com/15311104/113991654-f4660900-9852-11eb-8c3d-f3927571f19b.png)
![Freeplay](art/readme/KadeEngineFreeplay.png)

![He malding](https://user-images.githubusercontent.com/15311104/113993693-02b52480-9855-11eb-9975-eb8a7a1be8d1.png)
![Options](art/readme/KadeEngineOptions.png)

![Free Play selection screen](https://i.imgur.com/LR0eWIC.png)
![Senpai Gameplay (Hard, Upscroll)](art/readme/KadeEnginePixelGameplay.png)

![Options Menu](https://i.imgur.com/LBXW9C1.png)
![Roses Dialogue](art/readme/KadeEngineDialogue.png)

![Pause Screen](art/readme/KadeEnginePauseScreen.png)

![Results Screen](art/readme/KadeEngineResultsScreen.png)

![Replay Loader](art/readme/KadeEngineReplayLoader.png)

# Features

Expand All @@ -43,12 +49,15 @@ If you're looking for documentation, changelogs, or guides, you can find those o
- **More information during gameplay**
- While you're playing, we show you information about how you're doing, such as your accuracy, combo break count, notes per second, and your grade/rating.
- **Customizable keybinds**
- Instead of being forced to use WASD and the arrow keys, you can customize the keybinds to any keys you want!
- Instead of being forced to use WASD and the arrow keys, you can set any keybinds you want!
- **Replays** (in beta)
- Have you ever gotten a crazy score but didn't record? The replay system solves that: it automatically saves a "replay" of your gameplay every time you complete a song, which you can play back inside of the game.
- Replays just store information about what you're doing, they don't actually record the screen -- so they take up way less space on your disk than videos.
- **Audio offset**
- If your headphones are delayed, you can set an offset in the options menu to line the game up with the delay and play with synced audio like intended.
- If your speakers or headphones are delayed, you can set an offset in the options menu to line the game up with the delay and play with synced audio like intended!
- **And much, much more!**
- There's so much more in store than just what's listed here! If you can imagine a quality of life feature, it's probably
either already included in Kade Engine or is being worked on!

# Credits
### Friday Night Funkin'
Expand All @@ -65,4 +74,6 @@ This game was made with love to Newgrounds and its community. Extra love to Tom
### Shoutouts
- [GWebDev](https://github.com/GrowtopiaFli) - Video Code
- [Rozebud](https://github.com/ThatRozebudDude) - Ideas (that I stole)
- [Puyo](https://github.com/daniel11420) - Setting up appveyor and a lot of other help
- [Puyo](https://github.com/puyoxyz) - Setting up appveyor and a lot of other help
- [Smokey](https://github.com/Smokey555) - telling me that I should do the tricky asset loading
- [Poco](https://github.com/poco0317) - math degree (aka most of the fucking math in this project)
2 changes: 1 addition & 1 deletion appveyor-linux.yml
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Expand Up @@ -9,7 +9,7 @@ install:
- cd /home/appveyor
- sudo add-apt-repository ppa:haxe/releases -y
- sudo apt update
- sudo apt install neko tar gcc-multilib g++-multilib -y
- sudo apt install neko tar gcc-7 g++-7 gcc-7-multilib g++-7-multilib -y
- wget https://github.com/HaxeFoundation/haxe/releases/download/4.1.5/haxe-4.1.5-linux64.tar.gz
- mkdir $HAXE_INSTALLDIR
- tar -xf haxe-4.1.5-linux64.tar.gz -C $HAXE_INSTALLDIR
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5 changes: 4 additions & 1 deletion appveyor-windows.yml
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Expand Up @@ -36,7 +36,10 @@ install:
- haxelib git extension-webm https://github.com/KadeDev/extension-webm
- haxelib run lime rebuild extension-webm windows
- haxelib install linc_luajit
- haxelib install actuate
- haxelib install actuate
#- haxelib git extension-webm https://github.com/KadeDev/extension-webm
#- haxelib run lime rebuild extension-webm windows
#why here's dublicate lmao
- haxelib list

# No tests idk lol
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2 changes: 1 addition & 1 deletion assets/preload/data/freeplaySonglist.txt
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Tutorial:gf:1
Tutorial:gf:0
Bopeebo:dad:1
Fresh:dad:1
Dad Battle:dad:1
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