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--- | ||
title: Morsel Munchers | ||
date: 2023-01-05 | ||
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featured: true | ||
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image: | ||
caption: '' | ||
focal_point: '' | ||
placement: 2 | ||
preview_only: true | ||
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--- | ||
{{< video src="mm-gameplay.mp4" controls="yes">}} | ||
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Morsel Muncher was a 2 week long project we worked on as a part of our advanced games project class. Following a pachinko-style concept, the player must control paddles to direct morsels of food into heat zones ensuring the food is cooked before it reaches the alien’s mouth. | ||
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In this project I worked on: | ||
- Designing the gameplay loop | ||
- Creating shaders and materials: custom skybox shader, heat zone shader, peg color switch shader, and paddle shader. | ||
- Integrating art assets into the scene | ||
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