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I my thrust max effective thrust #564

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5 changes: 5 additions & 0 deletions Sources/Sandbox.Common/ModAPI/Ingame/IMyThrust.cs
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,11 @@ public interface IMyThrust: IMyFunctionalBlock
/// </summary>
float MaxThrust { get; }

/// <summary>
/// Gets the maximum effective thrust amount, in Newtons (N)
/// </summary>
float MaxEffectiveThrust { get; }

/// <summary>
/// Gets the current thrust amount, in Newtons (N)
/// </summary>
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8 changes: 8 additions & 0 deletions Sources/Sandbox.Game/Game/Entities/Blocks/MyThrust.cs
Original file line number Diff line number Diff line change
Expand Up @@ -695,6 +695,14 @@ float Sandbox.ModAPI.Ingame.IMyThrust.MaxThrust
}
}

float Sandbox.ModAPI.Ingame.IMyThrust.MaxEffectiveThrust
{
get
{
return BlockDefinition.ForceMagnitude * m_thrustMultiplier * m_thrustComponent.GetLastThrustMultiplier(this);
}
}

float Sandbox.ModAPI.Ingame.IMyThrust.CurrentThrust
{
get
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