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Fix conformance/rendering/blending for WebGL 1.0 #3671

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merged 1 commit into from
Jul 25, 2024

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lexaknyazev
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Always use valid internal format enums to avoid
invalid texImage2D usage on WebGL 1.0.
sdk/tests/conformance/rendering/blending.html Outdated Show resolved Hide resolved
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@kenrussell kenrussell left a comment

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Looks good to me, either way the internalformat is passed to CreateValidFb.

@kdashg kdashg merged commit 0ee1bed into KhronosGroup:main Jul 25, 2024
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@lexaknyazev lexaknyazev deleted the fix-blending branch July 25, 2024 03:37
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3 participants