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Add missing constants to the enum tests #3692

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Sep 26, 2024
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5 changes: 5 additions & 0 deletions sdk/tests/js/desktop-gl-constants.js
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,7 @@ var desktopGL = {
'STATIC_READ': 0x88E5,
'CLIP_PLANE0': 0x3000,
'PERSPECTIVE_CORRECTION_HINT': 0x0C50,
'PACK_SWAP_BYTES': 0x0D00,
'ACCUM_BUFFER_BIT': 0x0200,
'RGB4': 0x804F,
'RGB5': 0x8050,
Expand Down Expand Up @@ -359,6 +360,7 @@ var desktopGL = {
'MAJOR_VERSION': 0x821B,
'MINOR_VERSION': 0x821C,
'NUM_EXTENSIONS': 0x821D,
'EXTENSIONS': 0x1F03,
'CONTEXT_FLAGS': 0x821E,
'DEPTH_BUFFER': 0x8223,
'STENCIL_BUFFER': 0x8224,
Expand Down Expand Up @@ -642,6 +644,9 @@ var desktopGL = {
'MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB': 0x8DDF,
'MAX_GEOMETRY_OUTPUT_VERTICES_ARB': 0x8DE0,
'MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB': 0x8DE1,
'SHADER_BINARY_FORMATS': 0x8DF8,
'NUM_SHADER_BINARY_FORMATS': 0x8DF9,
'SHADER_COMPILER': 0x8DFA,
'HALF_FLOAT_ARB': 0x140B,
'HALF_FLOAT': 0x140B,
'CONSTANT_COLOR': 0x8001,
Expand Down
95 changes: 50 additions & 45 deletions sdk/tests/js/tests/gl-enum-tests.js
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,11 @@ description("This test ensures various WebGL functions fail when passed invalid
debug("");
debug("Canvas.getContext");

function getDesktopGL(name) {
shouldBeDefined(`desktopGL['${name}']`);
return desktopGL[name];
}

var wtu = WebGLTestUtils;
var gl = wtu.create3DContext("canvas", undefined, contextVersion);
if (!gl) {
Expand All @@ -32,47 +37,47 @@ if (!gl) {
wtu.glErrorShouldBe(gl, gl.NO_ERROR);

var tests = [
"gl.disable(desktopGL['CLIP_PLANE0'])",
"gl.disable(desktopGL['POINT_SPRITE'])",
"gl.getBufferParameter(gl.ARRAY_BUFFER, desktopGL['PIXEL_PACK_BUFFER'])",
"gl.hint(desktopGL['PERSPECTIVE_CORRECTION_HINT'], gl.FASTEST)",
"gl.isEnabled(desktopGL['CLIP_PLANE0'])",
"gl.isEnabled(desktopGL['POINT_SPRITE'])",
"gl.pixelStorei(desktopGL['PACK_SWAP_BYTES'], 1)",
"gl.getParameter(desktopGL['NUM_COMPRESSED_TEXTURE_FORMATS'])",
"gl.getParameter(desktopGL['EXTENSIONS'])",
"gl.getParameter(desktopGL['SHADER_COMPILER'])",
"gl.getParameter(desktopGL['SHADER_BINARY_FORMATS'])",
"gl.getParameter(desktopGL['NUM_SHADER_BINARY_FORMATS'])",
"gl.disable(getDesktopGL('CLIP_PLANE0'))",
"gl.disable(getDesktopGL('POINT_SPRITE'))",
"gl.getBufferParameter(gl.ARRAY_BUFFER, getDesktopGL('PIXEL_PACK_BUFFER'))",
"gl.hint(getDesktopGL('PERSPECTIVE_CORRECTION_HINT'), gl.FASTEST)",
"gl.isEnabled(getDesktopGL('CLIP_PLANE0'))",
"gl.isEnabled(getDesktopGL('POINT_SPRITE'))",
"gl.pixelStorei(getDesktopGL('PACK_SWAP_BYTES'), 1)",
"gl.getParameter(getDesktopGL('NUM_COMPRESSED_TEXTURE_FORMATS'))",
"gl.getParameter(getDesktopGL('EXTENSIONS'))",
"gl.getParameter(getDesktopGL('SHADER_COMPILER'))",
"gl.getParameter(getDesktopGL('SHADER_BINARY_FORMATS'))",
"gl.getParameter(getDesktopGL('NUM_SHADER_BINARY_FORMATS'))",
];

if (contextVersion < 2) {
tests = tests.concat([
"gl.blendEquation(desktopGL['MIN'])",
"gl.blendEquation(desktopGL['MAX'])",
"gl.blendEquationSeparate(desktopGL['MIN'], gl.FUNC_ADD)",
"gl.blendEquationSeparate(desktopGL['MAX'], gl.FUNC_ADD)",
"gl.blendEquationSeparate(gl.FUNC_ADD, desktopGL['MIN'])",
"gl.blendEquationSeparate(gl.FUNC_ADD, desktopGL['MAX'])",
"gl.bufferData(gl.ARRAY_BUFFER, 16, desktopGL['STREAM_READ'])",
"gl.bufferData(gl.ARRAY_BUFFER, 16, desktopGL['STREAM_COPY'])",
"gl.bufferData(gl.ARRAY_BUFFER, 16, desktopGL['STATIC_READ'])",
"gl.bufferData(gl.ARRAY_BUFFER, 16, desktopGL['STATIC_COPY'])",
"gl.bufferData(gl.ARRAY_BUFFER, 16, desktopGL['DYNAMIC_READ'])",
"gl.bufferData(gl.ARRAY_BUFFER, 16, desktopGL['DYNAMIC_COPY'])",
"gl.bindTexture(desktopGL['TEXTURE_2D_ARRAY'], tex)",
"gl.bindTexture(desktopGL['TEXTURE_3D'], tex)",
"gl.blendEquation(getDesktopGL('MIN'))",
"gl.blendEquation(getDesktopGL('MAX'))",
"gl.blendEquationSeparate(getDesktopGL('MIN'), gl.FUNC_ADD)",
"gl.blendEquationSeparate(getDesktopGL('MAX'), gl.FUNC_ADD)",
"gl.blendEquationSeparate(gl.FUNC_ADD, getDesktopGL('MIN'))",
"gl.blendEquationSeparate(gl.FUNC_ADD, getDesktopGL('MAX'))",
"gl.bufferData(gl.ARRAY_BUFFER, 16, getDesktopGL('STREAM_READ'))",
"gl.bufferData(gl.ARRAY_BUFFER, 16, getDesktopGL('STREAM_COPY'))",
"gl.bufferData(gl.ARRAY_BUFFER, 16, getDesktopGL('STATIC_READ'))",
"gl.bufferData(gl.ARRAY_BUFFER, 16, getDesktopGL('STATIC_COPY'))",
"gl.bufferData(gl.ARRAY_BUFFER, 16, getDesktopGL('DYNAMIC_READ'))",
"gl.bufferData(gl.ARRAY_BUFFER, 16, getDesktopGL('DYNAMIC_COPY'))",
"gl.bindTexture(getDesktopGL('TEXTURE_2D_ARRAY'), tex)",
"gl.bindTexture(getDesktopGL('TEXTURE_3D'), tex)",
]);
} else {
tests = tests.concat([
"gl.bindTexture(desktopGL['TEXTURE_RECTANGLE_EXT'], tex)",
"gl.enable(desktopGL['PRIMITIVE_RESTART_FIXED_INDEX'])",
"gl.getActiveUniforms(program, [0], desktopGL['UNIFORM_NAME_LENGTH'])",
"gl.getProgramParameter(program, desktopGL['ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH'])",
"gl.getProgramParameter(program, desktopGL['TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH'])",
"gl.getProgramParameter(program, desktopGL['PROGRAM_BINARY_RETRIEVABLE_HINT'])",
"gl.getProgramParameter(program, desktopGL['PROGRAM_BINARY_LENGTH'])",
"gl.getParameter(program, desktopGL['NUM_PROGRAM_BINARY_FORMATS'])",
"gl.bindTexture(getDesktopGL('TEXTURE_RECTANGLE_EXT'), tex)",
"gl.enable(getDesktopGL('PRIMITIVE_RESTART_FIXED_INDEX'))",
"gl.getActiveUniforms(program, [0], getDesktopGL('UNIFORM_NAME_LENGTH'))",
"gl.getProgramParameter(program, getDesktopGL('ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH'))",
"gl.getProgramParameter(program, getDesktopGL('TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH'))",
"gl.getProgramParameter(program, getDesktopGL('PROGRAM_BINARY_RETRIEVABLE_HINT'))",
"gl.getProgramParameter(program, getDesktopGL('PROGRAM_BINARY_LENGTH'))",
"gl.getParameter(program, getDesktopGL('NUM_PROGRAM_BINARY_FORMATS'))",
]);
}

Expand All @@ -85,23 +90,23 @@ if (!gl) {
wtu.glErrorShouldBe(gl, gl.NO_ERROR);

tests = [
"gl.getTexParameter(gl.TEXTURE_2D, desktopGL['GENERATE_MIPMAP'])",
"gl.texParameteri(gl.TEXTURE_2D, desktopGL['GENERATE_MIPMAP'], 1)",
"gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, desktopGL['CLAMP_TO_BORDER'])",
"gl.getTexParameter(gl.TEXTURE_2D, getDesktopGL('GENERATE_MIPMAP'))",
"gl.texParameteri(gl.TEXTURE_2D, getDesktopGL('GENERATE_MIPMAP'), 1)",
"gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, getDesktopGL('CLAMP_TO_BORDER'))",
];

if (contextVersion < 2) {
tests = tests.concat([
"gl.texParameteri(desktopGL['TEXTURE_2D_ARRAY'], gl.TEXTURE_MAG_FILTER, gl.NEAREST)",
"gl.texParameteri(desktopGL['TEXTURE_3D'], gl.TEXTURE_MAG_FILTER, gl.NEAREST)",
"gl.texParameteri(getDesktopGL('TEXTURE_2D_ARRAY'), gl.TEXTURE_MAG_FILTER, gl.NEAREST)",
"gl.texParameteri(getDesktopGL('TEXTURE_3D'), gl.TEXTURE_MAG_FILTER, gl.NEAREST)",
]);
} else {
tests = tests.concat([
"gl.texParameteri(desktopGL['TEXTURE_2D'], desktopGL['TEXTURE_SWIZZLE_R_EXT'], gl.RED)",
"gl.texParameteri(desktopGL['TEXTURE_2D'], desktopGL['TEXTURE_SWIZZLE_G_EXT'], gl.RED)",
"gl.texParameteri(desktopGL['TEXTURE_2D'], desktopGL['TEXTURE_SWIZZLE_B_EXT'], gl.RED)",
"gl.texParameteri(desktopGL['TEXTURE_2D'], desktopGL['TEXTURE_SWIZZLE_A_EXT'], gl.RED)",
"gl.texParameteri(desktopGL['TEXTURE_2D'], gl.TEXTURE_WRAP_R, desktopGL['CLAMP_TO_BORDER'])",
"gl.texParameteri(getDesktopGL('TEXTURE_2D'), getDesktopGL('TEXTURE_SWIZZLE_R_EXT'), gl.RED)",
"gl.texParameteri(getDesktopGL('TEXTURE_2D'), getDesktopGL('TEXTURE_SWIZZLE_G_EXT'), gl.RED)",
"gl.texParameteri(getDesktopGL('TEXTURE_2D'), getDesktopGL('TEXTURE_SWIZZLE_B_EXT'), gl.RED)",
"gl.texParameteri(getDesktopGL('TEXTURE_2D'), getDesktopGL('TEXTURE_SWIZZLE_A_EXT'), gl.RED)",
"gl.texParameteri(getDesktopGL('TEXTURE_2D'), gl.TEXTURE_WRAP_R, getDesktopGL('CLAMP_TO_BORDER'))",
]);
}

Expand All @@ -114,7 +119,7 @@ if (!gl) {
gl.linkProgram(uniformBlockProgram);
shouldBe('gl.getProgramParameter(uniformBlockProgram, gl.LINK_STATUS)', 'true');
shouldBe('gl.getError()', 'gl.NO_ERROR');
gl.getActiveUniformBlockParameter(uniformBlockProgram, 0, desktopGL['UNIFORM_BLOCK_NAME_LENGTH']);
gl.getActiveUniformBlockParameter(uniformBlockProgram, 0, getDesktopGL('UNIFORM_BLOCK_NAME_LENGTH'));
shouldBe('gl.getError()', 'gl.INVALID_ENUM');
}
}
Expand Down
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