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Releases: KodeMunkie/imagetozxspec

Luminance colour choice feature and copyright updates

30 Sep 21:13
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This is a maintenance release of a new feature, Luminance colour choice, which was sat for over a year on a stale branch.
This release also updates build dependencies to ensure the project still builds under the new Java LTS version (Java 21),
as well as copyright updates.
I no longer have time to dedicate to this project, however it's better that this feature is released than going to waste.

  • Added Luminance Closest Colour Strategy from old hanging branch.
  • Updated Copyrights.

Java 17 compatibility, display issues, dependency and security update release.

29 Apr 15:03
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This release is purely a Java 17 compatibility, dependency and security update release.
Note owing to little time and resources I am unable to test Mac and Linux respective releases - please raise bugs if you find them.

  • Fixed Java 17 compatibility.
  • Fixed high res display font issue.
  • Fixed preview discrepancies between preview pane and main pane.
  • Removed hacks for native lib loading.
  • Removed hacks for UI layout.
  • Updated many dependency libraries.
  • Updated Copyrights.

Stable releases for x64 Linux, MacOS and Windows.

02 Aug 17:38
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This release contains numerous colour quantization improvements and new options.
It also contains 256x384 Gigascreen interlaced resolution support by request.
Note that interlacing skips lines/places them on the same pixel row so the output may be of lower quality than a standard resolution 256x192 Gigascreen image because the dither pattern height is halved.

Technically I consider 256x384 interlace to be inferior to true 256x192 because it's impossible to accurately represent the palette of two pixel rows, each using their own 4 colour (Gigascreen attribute) palette, into a single 4 colour palette - the pixels end up merged (and do in this implementation).
Please don't have the idea this is the same as your old school 1:1 Amiga interlace modes - that machine did not have palette restrictions that required colours to be within a set of 4 every 8x8 pixels.

High res support bug fixes

11 Jul 00:23
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Pre-release

Beta testing of high resolution support, colour improvement fixes and dependency updates.

High res support and Gigascreen improvements

24 May 13:48
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Beta testing of high resolution support, colour improvement fixes and dependency updates.

Colour Improvements

11 Nov 22:28
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Colour Improvements Pre-release
Pre-release

This fix mostly addresses bugs in Ordered Dither and Gigascreen colour choices and includes a new option for selecting the colour reduction algorithm ("colour distance algorithm"). This build may be unstable thus alpha.

v2.0.2

20 Oct 21:36
7e35a70
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Stable releases for x64 Linux, MacOS and Windows.