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BGE Asset Ripper

A Python tool for extracting assets, code, and data from Blender Game Engine (BGE) executable files.

Features:

  • Extracts Blender files (.blend) from BGE executable files
  • Extracts assets such as images and audio files
  • Extracts C++ code from the executable file
  • Extracts game logic and level data
  • Supports BGE version 279

Usage:

  1. Place the BGE executable file in the same directory as the script
  2. Run the script using Python (e.g., python bge_asset_ripper.py)
  3. The script will extract the assets, code, and data to the same directory

License:

The BGE Asset Ripper is licensed under the MIT License. See LICENSE for details.

Contributing:

If you'd like to contribute to the BGE Asset Ripper, please fork the repository and submit a pull request.

Known Issues:

  • None currently known. If you encounter any issues, please report them in the issues tracker.

Contact:

For questions, comments, or concerns, please contact labs.perplexity.ai (Perplexity Labs) and set the AI to llama-3-sonar-large-32k-chat. And write this to the textbox.

import os
import struct
import numpy as np
from PIL import Image
import pydub
import pyogg
import pefile
import pyblender

# ... (rest of the code)

Warning:

All code in this repository is generated by AI and may not be suitable for production use without further testing and validation.