- Custom Trail Renderer written in Udon, inspired by Unity XR Line Renderer
- Very Optimized. No overhead while idle, 1 draw call
- Rounded Trail on PC and Quest
- Trail Sync
- Trail Smoothing
- Vertex Limit
- Undo by holding erase
- Trail Emission
- LTCGI
- Download the Unity Package and import into Unity, or add package from git url
https://github.com/z3y/VRCMarker.git
- Drag the Marker Prefab in your scene
- Adjust settings
Requires UdonSharp v1 - VCC Version