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Bump to 0.4.1
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LinusCDE committed Oct 31, 2021
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2 changes: 1 addition & 1 deletion Cargo.lock

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2 changes: 1 addition & 1 deletion Cargo.toml
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[package]
name = "doomarkable"
version = "0.4.0"
version = "0.4.1"
edition = "2018"
authors = ["Linus <[email protected]>"]

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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -33,10 +33,10 @@ I personally find this worth the extra latency when playing.
The game currently runs fine but there are still some things to do:

- [ ] Making it easy to get the game resources **(semi done)**
- [ ] Properly exit the game without requiring killing the process **(semi done)**
- [ ] Adjusting gamma to make dithered visuals clearer for certain rooms **(semi done)**
- [x] Properly exit the game without requiring killing the process
- [x] Adjusting gamma to make dithered visuals clearer for certain rooms
- [x] Add an battery indicator (this sucks a lot of juice ..ahem.. blood)
- [ ] Package it up for [toltec](https://github.com/toltec-dev/toltec) and inclusion in [launchers](https://github.com/reHackable/awesome-reMarkable#launchers)
- [x] Package it up for [toltec](https://github.com/toltec-dev/toltec) and inclusion in [launchers](https://github.com/reHackable/awesome-reMarkable#launchers)
- [ ] Consider a smaller size for the rM 2, so the eink software driver doesn't die trying to update that many dots

## How to run
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