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Got tired finding your items in dark cave after death?

Your precious diamond pickaxe melted in lava and the only thing you feel is pain?

No death scatter mod allows you to configure speed of dropped items upon death!

To configure item scatter multiplier you can change corresponding value in config folder or use Mod Menu

Requires owo-lib.

How it works?
When player dies game uses dropItem method with throwRandomly = true
which is getting called with this parameter only when player dies. Mod injects into the return value of dropItem and multiplies dropped item speed by multiplier set by player.

Can it break something?
If you have another mod which uses dropItem method with same parameter throwRandomly = true
then speed multiplier will affect the dropped item. So it's virtually safe to use it even in big modpacks

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