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gregory-diaz edited this page Jul 29, 2014 · 10 revisions

Hey all!

As Agg-Sharp continues to evolve, Matter Hackers is sponsoring our development.

Take a look at how to contribute and our coding standards.

Or try out our quick "Hello World", or "Tetris" intro's.

Have fun.

Lars.

Agg-Sharp is the C# port of Anti-Grain Geometry (AGG), a GUI abstraction layer and various c# bits and pieces for developing apps and games. They are all in separate .dll's and easy to use incrementally.

Agg-Sharp is an Open Source, free of charge graphic library. Agg-Sharp doesn't depend on any graphic API or technology. Basically, you can think of Agg-Sharp as a rendering engine that produces pixel images in memory from vectorial data. The ideas and the philosophy of Agg-Sharp are:

  • Anti-Aliasing.
  • Subpixel Accuracy.
  • The highest possible quality.
  • High performance.
  • Platform independence and compatibility.
  • Flexibility and extensibility.
  • Lightweight design.
  • OpenGL accelerated rendering is possible
  • Reliability and stability (including numerical stability).

Libraries

PolygonMesh

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