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SpeedReflect/Binary
SpeedReflect/Binary PublicTool for editing Need for Speed binary files (.BIN, .BUN, .LZC).
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SpeedReflect/SpeedReflect
SpeedReflect/SpeedReflect PublicA C++ library for Need for Speed games that modifies its memory and limits when loading. It is an extension for Binary.
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hyperlinked
hyperlinked PublicA library containing partial reverse-engineered Need for Speed: Carbon code. This library is cross-linked with Hypercooled, a map editor for several Need for Speed games.
C++ 16
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